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New Haven RPG > Helpfile  > Aspects of Day

Aspects of Day

Requirements : Rank 1 requires Demigod Warrior 1, and Dual Aspects with
Aspects of Night
Rank 2 requires Demigod Warrior 2, and Dual Aspects with Aspects of Night

[Rank One]:
MessengerAspect : Self-target; move 150% faster for two rounds.
Roleplay : You can make yourself unusually swift for a dozen seconds or
so.

SunAspect : Self-target; take 20% less melee damage but 20% more ranged
damage for two rounds.
Roleplay : You can make your body give off a radiant solar light for a
dozen seconds or so.

[Rank Two]:
WarriorAspect : Self-target; inflict 25% more melee damage but 25% less
ranged damage.
Roleplay : You can gain the knowledge of a veteran warrior for a dozen or
so seconds, sacrificing some of your knowledge of ranged combat in the
process.

SmithAspect : Self-target; limits the amount of damage you can take per
round to 80, with any remaining being converted to stagger.
Roleplay : You can make your skin as hard as wood for a dozen or so
seconds.

HealerAspect : Self-target; do more damage to enemies whose defense is
above 50%, but up to 50% less to those below it.
Roleplay : You can gain an expert understanding of the biology of healthy
creatures, allowing you to much more accurately predict their actions and
injure them for a dozen or so seconds, but sacrifice some of your
understanding of injured ones to do so.

Demigods can choose one ability to double its effectiveness by using change
divinefocus (aspect) to select their focus.

Note that the selection of a divine focus is permanent.