Raid Fields
AdversaryName:
This is the string that the adversaries in the raid will appear by,
such as X shoots you. X charges to coordinates.
AreaName:
The name of the room the raid will take place in.
ItemName:
In raids that are targeted at a specific item this is what that item
will appear as, such as person has X, person gives X to other person. e.g.
‘the ancient tablets’
Terrain:
Sets the type of terrain you will be fighting over.
Competition:
Set to Open/Closed. Open is the default type of operation.
Closed operations cannot be seen by or attended by anyone outside of the
creating
society but also reward no resources. They can be set with 0 in the day field
however.
They are well suited to practice or within society group activities.
Hour:
The hour of the day in Haven time you want the operation to occur.
Day:
The number of days from now the operation will occur. This counts down
every time the designated hour passes. So if the current time is 10 and you
set hour to 11 and day to 1 it will occur tomorrow at 11. But if you set
hour to 9 and day to 1 it will occur the day after tomorrow at 9.