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New Haven RPG > 2025 > May (Page 44)

Fantasy

Tier One ArchetypeHuman.Fantasies are characters from the world of dreams, they have nophysical existence outside of the dreamworld. Fantasies can later changeinto dreamchildren, but not into any other archetype.Syntax: Dreamworld associate (number)Syntax: Wake - Leave a dreamworld.Minimum Age: 18Available Negative Modifiers: NoneAvailable Positive Modifiers: NoneFocuses:...

Important Local

Tier Two ArchetypeHumanThis archetype represents those locals living in Haven who've establishedthemselves socially. They might have important jobs or be part ofinfluential families. They can make use of the fame command to set a stringthat other locals established individuals in the city will see when...

Wildling

Tier Two ArchetypeHuman.This archetype represents visitors from the other worlds connected to Haven.While the largest wildling populations come from the Wilds, there aresizeable populations in the Godrealm and the Other as well who may end upfinding their way into our world. Wildling life is usually...

soldier

Tier Two ArchetypeHuman.This archetype represents those with a military or serious law enforcementbackground.Minimum Age: 18Available negative modifiers: Addicted, Injured, Ill, YoungAvailable positive modifiers: Relic Holder, Scientifically Augmented,Fleshformed,Demonic Pact HolderFocuses: Grants one point to spend in a combat or professional focus at tiertwo....

Student

Tier One ArchetypeHuman. This archetype represents those who are engaged in full time study at one ofthe nearby schools or community colleges. Minimum Age: 18Available positive modifiers: Chemical Augmentation, Demonic Pact,Fleshformed....

Visitor

Tier One ArchetypeHuman.This archetype represents new human visitors to Haven. To those witha charm the magic of the city marks them with a faint green aura.Although this eventually fades to blue and then disappears entirely if theydecide to stay in the city.Available positive modifiers: Chemical...

Local

Tier One ArchetypeHuman.This archetype represents those who have lived in Haven for some time. Theycan use the fame command to set a local fame string that will be seen by anyother local who looks at them, appearing as 'He/she is known locally for(string)' this is...

Modifier

Character archetypes may be additionally customised with the use of onemodifier, which will either reduce their tier by 1 step or increase their tierby one step. A character may only have one modifier at a time, but through thecourse of play may buy off a...

Archetype

Archetype represents the basic concept of your character and is the mostimportant factor in determining who they are and what sorts of powers andabilities they have. It also determines if your character is consideredhuman, or supernatural. When combined with your modifier it determines youroverall power...

Skin

This field represents what your character's skin looks like, it can beany string and will appear like. He/She has (string)....