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New Haven RPG > 2025 > May (Page 72)

at

Syntax: at <location> <command>At executes the given command (which may have arguments) at the givenlocation. The location may be specified as a vnum, as the name ofa mobile, or as the name of an object.At works by temporarily moving you to that location, executing thecommand,...

jetlag

============================================================Keyword: Jetlag============================================================Syntax: jetlag <number>Used to adjust the MUD time to your own time where numberis the hours to add to the MUD time. Negative numbers will work for timezonesbehind that of New Haven.------------------------------------------------------------...

combine

Syntax: combineTo put together. While combine is on your inventory looksa bit like this:(2) a stakeif it is off it would look like this:a stakea stake...

display

Syntax: display (form)This command will display a number of fields including name, intro, who title,and room title. It can be made to display the information for any form, butwill default to the character's current form if no argument is used....

finger

Syntax: finger <character>Finger is a command that allows a player to see the fingerset information ofa character. It can include their geographic location, the best time to catchthem online....

pray

Syntax: pray <message>The Pray command allows a mortal to send a message that only the immortalswho are logged in can hear it. This channel is for matters which requireprompt immortal intervention such as emergencies....

scroll

Syntax: scroll <number>Sets how many lines you'll see before being prompted for aHIT RETURN TO CONTINUE...

stash

Your stash is a place to store items when not using them.Any room designated as a bedroom, an intersection, a placewith your car or motorcycle, or a universal stash counts as these.Any item put into a stash must be retrieved from the same room, with...

Clothing

Clothing and jewelry are item types that can be customized and worn. Somebag items can also be worn. The outfit system can be used to createand change into full outfits easily.Clothing, jewelry and all customized items should be set as close to theirreal life counterparts...