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New Haven RPG > 2025 (Page 64)

cardinal

Syntax: CardinalToggles cardinal directions on and off, those who don't use cardinaldirections will gain some benefits in the form of increased influence gains....

Walk

Syntax: walk (destination)This command is used to walk to any destination in Haven. It canbe used with any full address for a home, full shop name for a shop,numbered intersection on walk list, or the locations in any of the propertylist commands.Syntax: walk listDisplays all...

Hostile

Syntax: Hostile (target)As long as the target is someone you could attack, this command makes youtake a hostile stance. When in this stance if anybody in the room tries touse text, call, csay, fsay, ssay, move, pin, execute, bind, untie, wound orwake afight will start...

Necromancy

Requirements : Rank 1 requires Dark Magic 1, or 3 with HaemomancyRank 2 requires Dark Magic 2, or 4 with Haemomancy[Rank One]:Lethargy : Unspecified range; the target undead is weakened and slowed.Roleplay : You can substantially slow all of an undead's movements.Consumes your attack for...

Cryomancy

Requirements : Rank 1 requires Elemental Magic 1Rank 2 requires Elemental Magic 2[Rank One]:Chill : Unspecified range; the target is weakened for one round. Moreeffective in cold weather.Roleplay : You can cause objects to rapidly cool by up to 15C (27F).If target is under the...

Magnokinesis

Requirements : Rank 1 requires Gun Disciple 1Rank 2 requires Gun Disciple 2[Rank One]:Jam : Unspecified range; the target cannot effectively use firearmsfor one round.Roleplay : You can apply random force to small metal objects, jammingmechanical devices.Overload : Unspecified range; the target cannot use any...