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New Haven RPG > 2025 (Page 84)

Melee Defense

Requirements: Rank 2 requires combat focus 1 or supernatural.Ranks 3-5 require tier 3-5 or combat focus 3-5Every point in this stat reduces the damage you take from melee rangeattacks by 3. Or by 1 against monsters in the forest....

Ranged Defense

Levels:Requirements: Rank 2 requires combat focus 1 or supernatural.Ranks 3-5 require tier 3-5 or combat focus 3-5Every point in this stat reduces the damage you take from ranged attacks by3. Or by 1 against monsters in the forest....

Drain

Syntax: drain (person) (mild/severe/critical/fatal)This command is used to forcibly remove the target'sblood....

Forensics

Requirements: 20 years old.This skill covers a workable knowledge of forensics gained either throughstudyor practical experience. People with this stat will be able to identify thecause of death and other important details from cadavers....

Illusions

Requirements: Illusory Magic 2This ability allows someone to influence another's mind to see something thatisn't really there. Illusions are entirely visual.Syntax: Illusion (person) (What they'll see)...

Ritualism

Requirements: Rank 2-5 Requires Arcane Focus 1-4, Supernatural or Gifted.This stat represents your mastery over ritual magic. Seehelp ritual for more information.Ritualism 0No special knowledge of ritualsRitualism 1Basic ritual knowledgeRitualism 2Decent ritual knowledgeRitualism 3Professional level of ritual knowledgeRitualism 4Expert on ritualsRitualism 5One of the most...

Short Blades

Type: MeleeMax Range: 1Cap: Tier 1:20, 2:30, 3: 40, 4:80, 5:120This discipline covers the ability to fight with small, bladed weaponssuch as knives and daggers.Requires a small weapon object to use, knife fighters do 15% less damageto those wielding large melee weapons....

Blunt Weapons

Type: MeleeMax Range: 1Cap: Tier 1:20, 2:30, 3: 40, 4:80, 5:120This discipline covers the ability to fight with large, blunt weaponssuch as staves, maces or hammers. Requires a large weaponobject to use....

Carbines

Type: RangedOptimal Range: 85Cap: Tier 1:50, 2:60, 3:70, 4:80, 5:100 This discipline covers the ability to use large, carbine rifles such asM-16s. Those with higher levels in the discipline can fire more accuratelyand faster. Firearms do not function on realms other than Earth....