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New Haven RPG > 2025 (Page 86)

Ghost Walking

Requirements: Dark Magic 3Syntax: ghostwalkThis stat allows a player to leave their body and become a spirit, ableto travel around as a ghost. It also however leaves them highly vulnerable.They will leave a comatose form behind when traveling, this form can beinteracted with through the...

Face Stealing

Requirements: Illusory Magic 2Syntax: facesteal (target)This is a psychic trick that allows someone to seem like another person.Mechanically, people will see you as whatever they have the target rememberedas, but you will still seem like yourself if directly looked at.It should be targeted on someone...

Shapeshifting

Requirements: Levels 1, 2: Primal Focus 1, Fae Knight Focus 1, Natural MagicFocus 2, Illusory Magic Focus 3, or Dark magic focus 3.Requirements: Levels 3-5, Primal or Fae Knight Focus 2-4.Each level of this stat grants +5 points to your animal shapeshifting pool.Rank two is...

Community Credit Rewards

Syntax: CreditsDisplays a character's current credits and unlocked rewards.Credit Rewards Frequency-------------------------------------------------------------------------------- 1 ...

Ghosts

Ghosts are the imperfect copies created when a character whether NPC or PCdies.Not all deaths create ghosts and the exact mechanism for doing so is unknown,however many ghosts become obsessed with particular aspects of their previouslife. Whether this is due to regret, being unable to...

Fist Fighting

A fist fight can be started by the victim of a social attack, to do sothey simply type punch (target).Once it's begun punch (target) high/low will set where you attack next,attacks occur every 10 seconds. Guard High/Low sets where you're guarding,taking reduced damage in that...

Clairaudience

Requirements: Demigod or arcane focus 1 or scientist 3This ability allows a character to hear ghosts, though the exact mechanism isat the player's discretion to flesh out. Clairaudience is usedautomatically for determining if player ghosts are heard when speaking, butmust be roleplayed out when dealing...

Clairvoyance

Requirements: Demigod or arcane focus 1, or scientist 3This ability allows a character to see ghosts though the exact mechanism is atthe player's discretion to flesh out. Clairvoyance is used automatically fordetermining if player ghosts are seen, but must be roleplayed out when dealingwith NPCs.Clairvoyance...

Electropathic

Requirements: Gun Disciple 3, Scientifically Augmented, or Tier 4 Demonborn.This ability allows you to communicate with electronic devices psychically,it requires you to be able to see.Syntax: Teletext (number) (message)/telesay (message)/telessay(message)/telecsay (message)/telefsay (mesage)...

storyidea

Storyideas are potential plots you can run as a Story Runner. These ideashave to be approved by staff before they can be turned into plots.To create a storyidea simply use storyidea create....