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New Haven RPG > 2025 (Page 90)

quiet

Syntax: quietThis command will make it so you can only hear says and emotesyou will not be able to see tells or channels. If someone is flagged[QUIET] on the wholist they have enabled this command and youwill have to be in the same room as...

for

/* Super-AT command:FOR ALL actionFOR MORTALS actionFOR GODS actionExecutes action several times, either on ALL players (not including yourself),MORTALS (including trusted characters), GODS (characters with level higherthanL_HERO), MOBS (Not recommended) or every room (not recommended either!)If you insert a # in the action, it will...

pload

Syntax = "Pload <Character>"Syntax = "Punload <Character>"These commands will let you load a character and to return them. (Charactercannot already be on-line)...

oldold

Syntax: EDIT AREA [create/reset] [vnum] - Area Creation and Repoping.Syntax: EDIT ROOM ( [create] [vnum] ) - Room Creation and Editing.Syntax: EDIT OBJ [create] <vnum> - Object Creation and Editing.Syntax: EDIT MOB [create] <vnum> - Mobile Creation and Editing.Syntax: EDIT MP [create] <vnum> - MobProg...

Inflict

Syntax: inflict (character) (condition)Syntax: cure (character) (condition)This command allows an SR to inflict a PC with one of several differentconditions. These will last for a certain amount of time or until cured withthe cure command.SRs at trust 1 or below can only inflict conditions while...

Conditions

Conditions are things which SRs can place on players forthe duration of a scene, a limited period of time and/oruntil cured.Current conditions are:-WeakenThis condition will lower a player's disciplines by 30%, usefulin situations where a PC may have been cursed or fallen sicketc.-NohealThis condition will...

color

Syntax: color Toggles color mode on or off for the mud. Syntax: ``(color code) Note this key is a backtick, the one on the same key as the tilde. Color codesare able to be used in most aspects of the game, but not all. Color...