Dark Magic Focus
Arcane Focus
Requirements:/u>/ithe standard arcane focus bonuses, it grants the user haemomancy and
necromancy, allowing them to harm and manipulate the living and unliving alike
in combat. At higher ranks it grants limited access to shapeshifting and at
max rank allows the learning of magical overload, allowing for an additional
use of mancing abilities in combat.
[Dark Magic One]:
Haemomancy 1: Exclusive with Necromancy; A power tree focused on debilitating
and killing the living.
Know Vampires: The ability to recognise vampires on sight.
Necromancy 1: Exclusive with Haemomancy; A power tree focused on debilitating
the undead.
Call of the Grave: A legendary power that allows minions to resurrect when
they die.
Dark Sorcery: A legendary power that grants the dark sorcery combat
discipline.
Swarm Shifting: A legendary power that allows you to shapeshift into a large
swarm of creatures.
[Dark Magic Two]:
Haemomancy 2: Exclusive with Necromancy; A power tree focused on debilitating
and killing the living.
Necromancy 2: Exclusive with Haemomancy; A power tree focused on debilitating
the undead.
[Dark Magic Three]:
Aura Shifting: A power that brings your things with you when you shift into a
smaller form.
Ghost Walking: A power that enables leaving your body to become a roaming
spirit.
Haemomancy 1: In addition to Necromancy; A power tree focused on debilitating
and killing the living.
Necromancy 1: In addition to Haemomancy; A power tree focused on debilitating
the undead.
Shapeshifting 1, 2: A power that grants points that can be allocated to
enhance shapeshifted forms.
[Dark Magic Four]:
Haemomancy 2: In addition to Necromancy; A power tree focused on debilitating
and killing the living.
Magical Overload: A power that enables the emergency use of powers even on
cooldown.
Necromancy 2: In addition to Haemomancy; A power tree focused on debilitating
the undead.