Commando
Requirements : Hunter 1, Soldier 1, or Warrior 1
[Rank Two]:
Caltrops : No target; leaves a field of caltrops behind on your next
move. Anyone moving within 10 distance of the centre of the field will be
slowed for two rounds.
Roleplay : You can skillfully spread caltrops.
Requires and consumes a caltrops object.
Consumes your attack for one round.
Combat Sprinting : Passive; you take less speed penalties from weapons and
armor while sprinting.
Roleplay : You are skilled in combat sprinting.
[Rank Three]:
Landmine : No target; leaves a landmine behind on your next move.
Anyone moving within 5 distance of the landmine will take 50% of their maximum
defence as damage.
Roleplay : You can arm and deploy landmines.
Consumes your attack for one round.
Bola : Range 30; renders the target unable to move for one round.
Roleplay : You know how to throw a bola.
Requires and consumes a bola object.
Deadswitch : No target; turns on or off a dead switch. When on, if you
are knocked out or killed, everyone within 10 distance of you will take 20% of
their maximum defence in damage, including you. Has shortened cooldown.
Roleplay : You can create and arm deadswitch explosives.