brainwash
Syntax:/u>/iimplant/neutralizer/extraction/loyalty/pacifist/reidentity/fatecraft/cleanse/reversal
[target] [arguments]
The brainwash command allows characters to perform various mind-altering
procedures on helpless targets in a brainwashing facility.
Each brainwashing type has specific requirements:
1. IMPLANT: Installs a remote-controlled device in the target’s head,
requiring Medicine 2 skill, 50 favor, and causing severe injury. This creates
a controller item that can be used with the “control” command. Invite level 3
or willingness.
2. NEUTRALIZER: Installs a device that nullifies supernatural abilities,
requiring Medicine 2 skill, 50 favor, and causing severe injury. Invite level
3 or willingness.
3. EXTRACTION: Attempts to remove a neutralizer implant. Requires 100 favor,
can only be performed on healthy targets, causes severe injury, and has a low
success chance improved by Medicine and Engineering skills.
4. LOYALTY: Brainwashes the target to be loyal to a specified person or
faction, requiring 100 favor. The target will receive regular imprints about
maintaining loyalty. Invite level 9 or willingness.
5. PACIFIST: Prevents the target from attacking others, requiring 100 favor.
Invite level 9 or willingness.
6. REIDENTITY: Makes the target believe they are someone else, requiring 100
favor and a specified new identity. Invite level 9 or willingness.
7. FATECRAFT: Alters the target’s psychological past, requiring 100 favor and
a new fate argument. Invite level 6 or willingness.
8. CLEANSE: Removes all bad and dark memories from the target, requiring only
10 favor. Invite level 4 or willingness.
9. REVERSAL: Reverses all non-implant brainwashing procedures, requiring 200
favor. This restores a character to their original mindset but doesn’t remove
implants. Invite level 9 or willingness.
All brainwashing procedures: – Require the target to be helpless – Must be
performed in a brainwashing facility (except some types in detention areas) –
Have a consent mechanism requiring targets to type ‘yes’ within 10 minutes –
Cannot be performed on targets who have been mind-altered recently (cooling
period) – Share a monthly cooldown