Moral Tier
A character’s moral tier represents a moral floor that they have due to their
archetype or other factors in the world. In general a character’s moral tier will
be the same as their power tier derived from their archetype and modifier but in
some cases it could be altered. Angelborn can have their moral tier shifted by 0.5
either positively or negatively based on those around them via the tiershift command.
Additionally characters who unethically escape from the wild hunt will have a
higher moral tier than they otherwise would.
A low moral tier doesn’t mean your character is necessarily any more morally
good, it just means that supernatural corruption isn’t forcing them to be more corrupt
but they could still be corrupt for any other, mundane reason.
A character’s moral tier can be perceived when doing ‘look (character) aura’
by those who are wearing an aura charm.
Civilians (Moral Tier One)
A Civilian, any ordinary person in the world of New Haven who hasn’t yet
attracted meaningful attention from the dark forces in the world.
The Tempted (Moral Tier Two)
The Tempted are those who have grown powerful or remarkable enough that dark
forces now try and tempt them to greater power and acts of evil. Some of the
Tempted may resist these efforts entirely, some may struggle against them and
sometimes succumb, but all are tempted. This is the moral tier of many heroes and
valiant characters in this world.
The Fallen (Moral Tier Three)
The Fallen are those who have fallen to the temptation of the dark. While in
other ways they may retain their humanity there is a darkness to them and their
actions which over shadows their lift and this darkness is always greater than any
light they bring. A member of the Fallen may still have moral causes they care about
and fight for, genuinely trying to make the world better in some way, but that will
always be overshadowed by the ill-deeds they commit, such that the world would always
be on net a better place were they not in it. This is the Moral Tier of many anti-heroes
or villains who are still highly conflicted about what they are.
The Irredeemable (Moral Tier Four)
The Irredeemable are those who have moved beyond whatever conflicts and
internal moral struggles that might plague one of the Fallen. They only care about
causes that further their own power, ambition and control. While these could be moral
causes on the surface and they might advocate for them as such, their enthusiasm will
only ever extend as far as the cause ultimately serves them. They are not entirely lost
to darkness, However, and members of the Irredeemable can still genuinely and selflessly
care for other individuals.
While it is rare for their relationships to not ultimately become abusive and
another extension of their ambition and domination, it is still possible, whether
those relationships are romantic, familial or even in some rare cases, friendships.
The Inhuman (Moral Tier Five)
Any glimmer of humanity visible in the possibility of one of the Irredeemable
to care for other individuals has been entirely smothered at this point. To be one of
the Inhuman is to be incapable of caring about any person or cause beyond your own power,
domination and ambition. The Inhuman struggle to even pretend that a cause they crusade
for is just, the lie of it so obvious that most of their claims to be acting in the
interest of others become just another form of dominance, a show of power to force someone
else to agree that they or their causes are just despite the obvious lie of it.