Necromancy
Requirements : Rank 1 requires Dark Magic 1, or 3 with HaemomancyRank 2 requires Dark Magic 2, or 4 with Haemomancy[Rank One]:Lethargy : Unspecified range; the target undead is weakened and slowed.Roleplay : You can substantially slow all of an undead's movements.Consumes your attack for...
Cryomancy
Requirements : Rank 1 requires Elemental Magic 1Rank 2 requires Elemental Magic 2[Rank One]:Chill : Unspecified range; the target is weakened for one round. Moreeffective in cold weather.Roleplay : You can cause objects to rapidly cool by up to 15C (27F).If target is under the...
Magnokinesis
Requirements : Rank 1 requires Gun Disciple 1Rank 2 requires Gun Disciple 2[Rank One]:Jam : Unspecified range; the target cannot effectively use firearmsfor one round.Roleplay : You can apply random force to small metal objects, jammingmechanical devices.Overload : Unspecified range; the target cannot use any...
Haemomancy
Requirements : Rank 1 requires Dark Magic 1, or 3 with NecromancyRank 2 requires Dark Magic 2, or 4 with Necromancy[Rank One]:Burstvessel : Unspecified range; Target is blinded for one round, left withlingering bloodshot eyes.Roleplay : You can burst minor surface blood vessels, blinding someone...
Illusory Mancing
Requirements : Rank 1 requires Illusory Magic 1Rank 2 requires Illusory Magic 2[Rank One]:Distract : Unspecified range; Target does 50% less damage for one round.Roleplay : You can cause a momentary distraction in the corner of someone'svision.Consumes your attack for one round.Double : Unspecified range;...