SRaddhidden
Syntax: SraddhiddenA Command to add or modify a hidden description in a room that will appearif a character searches it.Can only be done by SRs who are currently running a mystery....
Addhidden
Syntax: AddhiddenA command to add or modify a hidden description in a room that will appearif a character searches it....
Maim
Syntax: Maim (character) (message)This command when used on a helpless target will inflict a permanent andserious injury. The target will suffer from reduced effective life forcethere after and will have a message in their look info.If it is the first time they've been maimed it...
mindhack
Syntax: Mindhack (person)Mindhacking has to be done in a brainwashing facility on ahelpless target. It represents using magic or technological means to helpyou infiltrate someone's mind.Once completed you can use hypnotism at any level on the subject, and can doso even if they are not...
Legendary powers
Legendary Powers generally represent the most powerful abilities in thegame. A character can only obtain a legendary power once they've attainedtier four. Characters at tier 5 can have two....
Force Protection
Type: DefensiveThis discipline represents those who are able to protect themselves withforce projection abilities. As each attack approaches, their aura applies apressure to deflect it away from them.Take 90% damage from rifles, carbines and pistols.Take 90% damage from long blades and spears.Take 80% damage from...
Fate’s Protection
Type: DefensiveThis discipline represents those who are able to manipulate luck in order toprotect themselves, while it does nothing to protect them from an attack ifit lands it's usually enough to make most attacks go just slightly wrongenough to miss or fail to do much...
Undead Toughness
Type: DefensiveThis discipline represents those whose undead nature gives them unusuallevels of protection from damage. While they still take injuries theseinjuries tend to not bleed and cause them very little impairment.Take 80% damage from rifles, carbines and pistols.Take 80% damage from spears, knives, bows, thrown...