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New Haven RPG > Articles posted by Ouroboros (Page 75)

Diss

The diss command uses influence in order to damage another player.Other players won't see the echo of it being used.Diss (name) character (amount) (reason)This will penalize the target's popularity.Diss (name) appearance (amount) (reason)This will give the target a hit to their apparent attractiveness based onthe...

Praise

The praise command uses influence in order to augment another player.Other players won't see the echo of it being used.Praise (name) character (amount) (reason)This will improve the target's popularity.Praise (name) appearance (amount) (reason)This will give the target a boost to their apparent attractiveness based onthe...

Scheme Commands

Scheme listLists all current schemes.Scheme info (number)Obtain more information on the scheme such as the introduction and, ifresearched, description.Scheme createStart to create a scheme.Scheme thwart (number)-Attempt to end a scheme.Order research (number)-Spend favor getting intel on a scheme. Give scheme clue (character)-Give someone a clue...

scheme types

[Mental Schemes]:Mindcontrol:Cost : 10,000 Average Duration: 3 days.Valid Targets: One individualIt takes the form of : You want to (message).This scheme makes the targeted individual suffer from the specified mentalcompulsion.Cost : 30,000 Average Duration: 5 days.Valid Targets: One individualIt takes the form of : You...

Schemes

Schemes are a way for characters to use their influence to pursue goalsor schemes behind the scenes of the regular RP environment.Help Scheme Commands - Will give more information on each of the schemecommands.Help Scheme Types - Will give more information on each of the...

imprint

Syntax: Imprint-Shows a list of all your current mental influences. See help imprinttypesSyntax: Imprint accept-Accept an attempt to alter your character's mind.Syntax: Imprint resist (pressure one) (pressure two) (pressure three)-Resist an attempt to alter your character's mind, the pressures listedshould be those most effective at...

Calendar

The calendar is a way for players and Story Runners to set up times forparticular roleplay or events.To see a list of all current calendar events type calendar list, to get moreinformation on one type calendar info (number)To make a new calendar event simply type...

Fatigue

Fatigue builds up over time as you fight, going up a little when youattack or move. When it reaches one hundred you will get penalties to yourdisciplines and experience gains.Fatigue can be lowered by eating, drinking and roleplaying, and will also godown over time....