Conditions
Conditions are things which SRs can place on players forthe duration of a scene, a limited period of time and/oruntil cured.Current conditions are:-WeakenThis condition will lower a player's disciplines by 30%, usefulin situations where a PC may have been cursed or fallen sicketc.-NohealThis condition will...
color
Syntax: color Toggles color mode on or off for the mud. Syntax: ``(color code) Note this key is a backtick, the one on the same key as the tilde. Color codesare able to be used in most aspects of the game, but not all. Color...
delete
Syntax: deleteThis command deletes your current character. You keep 80% of spent combatand roleplay experience when you do this, with the first 350k RPXP spentreturning to your account without penalty. Invested regular karma is alsoreturned, but banked to return slowly over time. Personal karma is...
brief
Brief helps set your display options for the game. Typingbrief toggles on and off the showing of room descriptionswhen you move around (considerably reducing the text tobe processed).Syntax: brief...
afk
Syntax: AFK (time in minutes) OR (lower time - higher time in minutes)This command will send a message to the room your character is in.For example: afk 6PCName goes AFK. (They expect to return in 6 minutes.)For example: afk 4 8PCName goes AFK. (They expect...
note
Navigating Note Boards:note scan : shows counts of unread notes in each boardnote area <boardname> : changes your current board to the boardspecified by <boardname>Listing Notes:note list : show all notes (unread notes are marked with (New))note thread <num> : show all notes in thread...
emote
Syntax: emote (string)This is the basic emoting syntax. Unless otherwise specified, the emotewill start with your short desc or whatever others have you remembered by.See help emoting for more information....
subtle
Syntax: subtle <action/string>Works the same as an emote but is only seen by people in the same place asyou. See Also places ...
wear
Syntax: wear <item> (layer) (wear string)Wear will take an object from your inventory and hold it or wear it on yourbody. 'Wear all' will attempt to wear everything in your inventory. Youcan optionally specify the layer and wear string to use after the item.Setting layer...
password
Syntax: password <old-password> <new-password>Password changes your character's password. The first argumentmust be your old password. The second argument is your newpassword.The password command is protected against being snooped orlogged....