TRUST
Syntax: trust (storyrunner) (negative/none/basic/moderate/advanced)This command is used to set the trust levels between you and a Story Runner,the default level is none, moving up to basic when in a room the SR isrunning. More advanced levels give the SRs greater powers over your characterwhile negative...
at
Syntax: at <location> <command>At executes the given command (which may have arguments) at the givenlocation. The location may be specified as a vnum, as the name ofa mobile, or as the name of an object.At works by temporarily moving you to that location, executing thecommand,...
jetlag
============================================================Keyword: Jetlag============================================================Syntax: jetlag <number>Used to adjust the MUD time to your own time where numberis the hours to add to the MUD time. Negative numbers will work for timezonesbehind that of New Haven.------------------------------------------------------------...
combine
Syntax: combineTo put together. While combine is on your inventory looksa bit like this:(2) a stakeif it is off it would look like this:a stakea stake...
display
Syntax: display (form)This command will display a number of fields including name, intro, who title,and room title. It can be made to display the information for any form, butwill default to the character's current form if no argument is used....
finger
Syntax: finger <character>Finger is a command that allows a player to see the fingerset information ofa character. It can include their geographic location, the best time to catchthem online....
pray
Syntax: pray <message>The Pray command allows a mortal to send a message that only the immortalswho are logged in can hear it. This channel is for matters which requireprompt immortal intervention such as emergencies....
save
Saves your char to file, is automatically done quite often sothe command is really fairly redundant....