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New Haven RPG > Articles posted by Ouroboros (Page 91)

Short Blades

Type: MeleeMax Range: 1Cap: Tier 1:20, 2:30, 3: 40, 4:80, 5:120This discipline covers the ability to fight with small, bladed weaponssuch as knives and daggers.Requires a small weapon object to use, knife fighters do 15% less damageto those wielding large melee weapons....

Blunt Weapons

Type: MeleeMax Range: 1Cap: Tier 1:20, 2:30, 3: 40, 4:80, 5:120This discipline covers the ability to fight with large, blunt weaponssuch as staves, maces or hammers. Requires a large weaponobject to use....

Carbines

Type: RangedOptimal Range: 85Cap: Tier 1:50, 2:60, 3:70, 4:80, 5:100 This discipline covers the ability to use large, carbine rifles such asM-16s. Those with higher levels in the discipline can fire more accuratelyand faster. Firearms do not function on realms other than Earth....

Rifles

Type: RangedOptimal Range: 120Cap: Tier 1:50, 2:60, 3:70, 4:80, 5:100 This discipline covers the ability to use large, long range firearms. Thosewith high levels in the discipline can fire more accurately and faster. Firearms do not function on realms other than Earth....

Pistols

Type: RangedOptimal Range: 60Cap: Tier 1:50, 2:60, 3:70, 4:80, 5:100 Pistols covers the ability to use small, concealable firearms. Those withhigher levels in this discipline can fire more accurately and faster. Firearms do not function on realms other than Earth....

Grappling

Type: MeleeMax Range: 1Cap: Lower of 10 + Combat Focus times 5 or 10 + Tier times 5This discipline covers the ability to apply pins, and joint locks toyour opponent, as well as perform throws and other unarmed grapplingtechniques, covering fighting forms such as wrestling...