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New Haven RPG > Helpfile  > Commandfile (Page 13)

Ignore

Syntax: Ignore listSyntax: Ignore (name)This command allows an individual to filter out a specific source of OOC tellswithout resorting to going into quiet mode. Ignore list will display allthe players that have been set to ignore. Ignore (name) will togglewhether or not an individual is...

storyidea

Storyideas are potential plots you can run as a Story Runner. These ideashave to be approved by staff before they can be turned into plots.To create a storyidea simply use storyidea create....

Holdings

Syntax: holdings (property type)Without an argument, this command will list all properties owned by theplayer. Only shops and houses are supported at the moment. The output issimilar to shop info and contains fields for property type, address amountdue, due date, and the name of the...

negtrain

Syntax: Negtrain (stat/discipline)Negtrain can now be used on both stats and disciplines. When used innewbie school, it will return the full 100% of the rpexp or xp spent. Whenused outside of creation, it will return 50% of the cost. This includesany newbie exp given to...

house

There are a wide variety of housing types that individuals in New Havencan purchase with the house commands and then customize with thedecorate command.Additional information about static housing can be found in help houses.Syntax: house/apartment/brownstone/loft/dormroom/hotelroom list [borough]Lists all houses and their status. Filters by borough...

habit

Syntax: habit/ habit (category) (amount/frequency)The Habit command is used to set your characters offline habits, this servesseveral purposes. Firstly it's visible to trusted SRs when they look youup, and can give them a good idea of what your character is about. Secondlyit helps players themselves...

guards

Syntax: Guards attack (person)Syntax: Guards dismissThis command allows someone to dismiss or command their allies and minionsto attack a specific target. One at a time will be dismissed....

Punch

Punch (target) - This command throws a punch at your target, the messageoutput depends on the relative stats and disciplines of the two parties....