title
Syntax: title <string>Title sets the players listed title on the wholist (what you seewhen you type 'who') The game supplies a title when yourcharacter is created and you can use title to set your whotitle tosomething else. Please be reasonable in creating a title for...
TRUST
Syntax: trust (storyrunner) (negative/none/basic/moderate/advanced)This command is used to set the trust levels between you and a Story Runner,the default level is none, moving up to basic when in a room the SR isrunning. More advanced levels give the SRs greater powers over your characterwhile negative...
jetlag
============================================================Keyword: Jetlag============================================================Syntax: jetlag <number>Used to adjust the MUD time to your own time where numberis the hours to add to the MUD time. Negative numbers will work for timezonesbehind that of New Haven.------------------------------------------------------------...
combine
Syntax: combineTo put together. While combine is on your inventory looksa bit like this:(2) a stakeif it is off it would look like this:a stakea stake...
display
Syntax: display (form)This command will display a number of fields including name, intro, who title,and room title. It can be made to display the information for any form, butwill default to the character's current form if no argument is used....
finger
Syntax: finger <character>Finger is a command that allows a player to see the fingerset information ofa character. It can include their geographic location, the best time to catchthem online....
pray
Syntax: pray <message>The Pray command allows a mortal to send a message that only the immortalswho are logged in can hear it. This channel is for matters which requireprompt immortal intervention such as emergencies....
save
Saves your char to file, is automatically done quite often sothe command is really fairly redundant....
stash
Your stash is a place to store items when not using them.Any room designated as a bedroom, an intersection, a placewith your car or motorcycle, or a universal stash counts as these.Any item put into a stash must be retrieved from the same room, with...