cult creation
Creating a cult is a multi-step process; first, you should come up with atheme for your cult and think about what change it is they're looking to enactupon the world, even if it is just locally. Once you have a theme in mind, youcan then...
cauterize
Syntax: Cauterize (own name)If a character has been turned to a werewolf, using this command allows thechange to be stopped at a cost of 1000 karma.It also severely wounds the character, the wound and karma cost is appliedeven if the char using the command would...
lure
Syntax: Lure (character) (OOCly/Supernaturally/Destiny) (reason)This command sends a message to the target character inviting them to headto where you are for RP, it appears like.You might want to head to (room name), possibly because (reason)You want to head to (room name), possibly because (reason)You really...
Availability
Syntax: availability (high/low/normal)This OOC command alters your PC's availability for RP. Characters with highavailability are locatable with the where command and can be supernaturallylured. They are more likely to be chosen for encounters and patrol events.Characters with low availability are much less likely to be...
Society Trusts
Comms - Adds access to alliance comms.News - Adds access to society announcements.Base - Gives access to the base.Research - Adds access to goblin market library research.Resource - Allows member to use society resources.Brainwashing - Allows member to use institute brainwashing facilities.Suspensions - Allows member...
Roleplaying Society Positions
Society positions define the political and philosophical positions ofsocieties.Societies without any real goals, or with goals that would be pursued bypeople even if the group did not exist, have a hard time attracting backingfrom the wider supernatural community, similar to how a political partymight not...
Antag Rituals
Life Force Costs per level of Ritualism: 1: 21%, 2: 12%, 3: 9%, 4: 6%, 5: 4%Syntax: Ritual mute (target) Cost: 100%Render the target unable to speak for some time.Syntax:: Ritual deafen (target) Cost: 100%Render the target unable to hear for some time.Syntax: Ritual techhex...
Temporal Rituals
Life Force Costs per level of Ritualism: 1: 21%, 2: 12%, 3: 9%, 4: 6%, 5: 4%These rituals only work on properties in the outer boroughs.They have a permanent effect until they are naturalized,overriden by another ritual, or the property becomes fully reclaimed.Syntax: Ritual freezetime...
Ghost Rituals
Life Force Costs per level of Ritualism: 1: 21%, 2: 12%, 3: 9%, 4: 6%, 5: 4%Syntax: Ritual binding (target) Cost: 100%When complete, any ghosts in the room with the target, including the targetthemselves, will be stuck in the room they're currently in, unable to...