places
Places are areas placed inside rooms as separate areas to for characters tocongregate. This is useful for dividing a large area and offering some in-character privacy, as well as for putting in places to wash.Syntax: look (place keyword)This will give you the description of the...
quit
Syntax: quitQuit leaves the game.Quit automatically does a save, so you can safely leave the gamewith just one command....
remove
Syntax: remove <object>Remove will take any object from your equipment and put it backinto your inventory.Example: remove pantsYou remove a pair of demon skin pants and slip it into a pocket....
histories
Syntax: historyThe history command puts you into an editor where you canwrite your character's history.At a certain point you will need a character history to progress, characterhistories must be at least500 characters.SRs who you have trusted to at least level 2 will be able to...
history
Syntax: historyPuts you in a buffer where you can write your character's history.A history of at least 500 characters is required to progress after acertain point.A history should contain what you feel would be turned up in a typicalbackground check on your character. Histories can...
examine
Syntax: examine <container>Syntax: examine <corpse>Examine is short for 'Look container' followed by 'Lookin container' which will show the name of the container andwhat is in it. The same holds true for examine corpse, sincea corpse is basically a container.When used without an argument examine will...
drink
Syntax: drink <object>When you are thirsty you drink something from an object or containerthat holds a liquid suitable for drinking.------------------------------------------------------------...