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New Haven RPG > Helpfile (Page 74)

Special List

OverpowerAttack deals 140% damage, but your next attack deals 50%.UnderpowerAttack deals 50% damage, but your next attack deals 140%.DelayDelays the attack by one round, uses the delay descriptions from settingup the myattacks for the second round when the attack strikes.LongdelayDelays the attack by two rounds,...

Wounds

There are three types of wounds in Haven, mild, severe, and critical.When you are struck by damage that exceeds your defenses you will incur amild wound, the next time you will incur a severe wound, then critical, ifhit again you will die. Wounds heal whether...

Death

When your character is attacked while critically wounded, or succumbsto critical wounds they will die. Death in Haven is semi-permanent, yourcharacter will leave a corpse(Unless they're a vampire) and be movedto an OOC grave room where you can still do all the OOC things on...

Combat Mechanics

Ranged weapons do 100% damage if within 15 units of their optimal range.Ranged weapons do 66% damage between 16-40 units away from optimal range.Ranged weapons do 66% damage and have a 50% chance to miss if further than 40units away from optimal range.Ranged weapons do...

Progression

IndexProgression explained-A brief overview of the progression system, recommended for newbies.Experience-An overview of regular experience.RP Experience-An overview of roleplay experience.Training-How to use experience to improve disciplines and skills.Karma-An Explanation of Karma.Reroll-A Command for retiring your character and making a new one.Favor-An overview of the favor...

Progression Explained

There are many ways your character can develop in Haven. The three mainones are combat experience, roleplay experience and karma.Regular combat experience is earned every time you engage in combat, thisexperience is used to increase your disciplines, which govern yourcharacters attack damages and defenses.Roleplay experience...

RP Experience

RP Experience is used to buy all stats in the game that aren'tdisciplines, most of them are non combative.RP experience is gained by roleplaying, and handed out once-per-week....

Experience

Experience is gained every time you engage in combat, and is determinedper blow based on how much damage you do to the enemy and how strong thatenemy is. The most reliable way to get more combat experience is to go outinto the outer streets and...

Editing

Editing explained-An overview of customization, recommended for newbies.Descriptions-Setting up how your character looks.History-Setting up your character's past.Fears-Setting up character fears for trusted SRs.Goals-Setting up your character's goals for trusted SRs.Secrets-Setting up personal character secrets.Custom attacks-Setting up how your attacks look and work.Editing Objects-Customizing objects and...