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New Haven RPG > Encounters
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  • Mab
    Participant

    When running an encounter, is our character ICly supposed to be in that scene?

    I recently ran an encounter with the prompt:
    A demon from hell has become interested in your target, they decide to see if they can tempt them into becoming one of their instruments on earth.

    When emoting, I did not need to use @me so I simply puppeted a demonic NPC. My character isn’t a demon so I don’t know how I would’ve logically had my character in that scene. But, I was codedly transported from my bedroom to the other character’s bedroom when the scene started, even though I’d never met that character and it was an opposing society base.

    Asking on newbie, there were conflicting opinions on whether, as with plots, our characters are supposed to be running the encounter.

    Some clarity on this from Nova, and maybe also some rewrites of the prompts if our characters are meant to participate, would be appreciate. (E.g., something like: “A demon from hell has become interested in your target, your character must try to dissuade them from giving in to temptation”).


    Seraphina
    Participant

    I had a scene where i ended up just an SR since I flubbed up on the encounter and accidentally stopped the encounter before it even began. It was in a bedroom I was transported to. I used emit the entire time to not put my character in the scene, however, walking down just put my actual character in the other’s bedroom. So, some clarity would be nice!


    Nospeedy
    Participant

    Yeah, I can see really the biggest issue for having the player bit be SR instead of a seperate one. Is that, I run an encounter and I can imagine how awkward it’d be to have to ask the other PC to be let out from faction/home area with locked doors and stuff.


    Ouroboros
    Keymaster

    Yes your character is supposed to be in the scene. You won’t be punished if you can’t find a way to do that or something but I don’t think it’s usually that hard to come up with an excuse for why your character is involved in some way or another most of the time.

    It also just makes the game more interesting, if it’s a PC you never met now your PCs have a connection from that time you were busy breaking into an enemies house and ended up interrupting them being tempted by a demon or whatever it is, which is generally more interesting than encounters which kind of just vanish into the ether once they’re over.

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