New HavenForumsAsk the StaffNormalize Favor
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Lykaia.
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As the former leader of the Conclave, having captured two boroughs with a spread of only 10 players for all of that favor, I earned maybe 1k favor, or a little more, being very persistently active against most content(top 3 within my society), across the 7(5? I forget) weeks since capturing Highgate and 4 weeks since capturing Redstone.
I do think, just mathematically, if a group of less people bring the same level of achievement it takes another group 20 to do, that the favor dispersement should reward that group more. This, at some level, encourages players to create characters for more factions rather than dog-piling on one. Not everyone should be getting favor and there are a lot of factions/societies that could afford more participation. I still think merit should relate to reward. It’s more that, in my case in many others, merit doesn’t seem to be applicable. Or, there are other factors at play. As Maina speculated, schemes and raids might decimate your borough’s favor gain if they go unattended. Someone threw out that some people are earning 7000 favor? That seems absurd, as it’s written that boroughs produce 1000 favor a month.
But I mentioned this in a petition back when borough results were hidden and order file no longer showed percentile participation. A lot of our confusion is coming from a place of ignorance. Literally who knows what the problem is. It’s a huge missing equation and we’re just left with the results. Feedback is important, and there are a lot of parts of Haven that are veiled by design so that people don’t ‘game’ it, and it’s having an expected adverse effect. Who knows how much you’re participating in these big groups? You might not have access to ‘faction report,’ and if you do, you’ll only know the top 3 earners in very specific instances of information. Your options therefore, if you want to set earning favor as a goal for yourself, are to tirelessly engage in content without much creative backbone (hunting, patrols, schemes, events, all the content for favor’s sake instead of RP/story’s sake), or to move on. The middle ground is just a practice in frustration until we have information.
And, if we move on and stop prioritizing favor personally to stop feeling frustrated, ultimately, FOMO hits and the people that do mindlessly engage ‘enjoy’ the relics, charms, etcetera, while you ‘miss out.’ Anyway. TLDR, frustration makes sense, Haven’s just a teeny-bit built that way. I decided to stop participating in the game’s reward cycle and just RP with another character, and it’s helped me quite a bit.
To suggest something: Perhaps one solution could be allowing a conversion of karma into favor at a 5:1 ratio.
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