Forum Replies Created
-
AuthorPosts
-
in reply to: Invitation & Higher Tiers #25302
Been a while since I dropped my 2 cents.
I think the fact people are complaining that they are gaining invitation through rping with t3s highlights one of the longest running problems with Haven. People don’t like to be exposed to danger and death. The entire concept of invitation is that you are INVITING bad things to happen to you when you hang out with people who are bad. Everyone forgets that anyone who is t3+ is bad. Tier is directly related to corruption and you are more corrupt the more high tier you are.
If you hang out with drug dealers and criminals in RL you are hundreds of times more likely to be victim to drug/gang violence even if you personally don’t participate in the crimes or violence itself. If you live in a bad neighborhood full of bad people, you are more likely to get into trouble. This is how invitation is sort of represented. You are hanging out with bad influences and its going to bite you eventually. This is what momma warned you about.
Iff we accept this reality as a pbase, I imagine most people who went t3 will want to drop back down to t2 so that they no longer push away people from RPing with them. But instead of doing this, people want to complain that the system isn’t working for them in hopes that Nova will change it. But I’ll tell you something in my many long years in Haven. No amount of bitching has ever made Nova do anything 😛
—
There is an alternative route here. That route is to simply accept invitation. Accept the unexpected. Accept the things that can happen to you and try to enjoy it. We have content warnings now so nothing is going to happen that is going to go too far. Bad faith actor Billy-bob isn’t going to be able to rape your PC because you gained invitation.
If anything invitation is a bit like what Doom could’ve and should’ve been. It’s potentially a ticking timer that leaves you defenseless when it completes and lets all your characters choices come back to haunt them. I always advocated that doom shouldn’t kill you, it should just strip you of your sanctuary and let things happen as they may.
Now we sort of get that with invitation but with the added bonus that it’s honestly avoidable. You don’t need to gain invite. You don’t need to be best friends with high tiers and if those high tiers are offended they don’t have rp partners and butt-buddies. Then they should tier down and play the social game they want to play.
—–
On a tangent, vampires and werewolves have always been murderers! You can not play one and not be a murderer. Your existence means you will will kill some innocent at some point. The only way not to be a murderer is to feed on animals or go chained to take the massive debuff that gives you. This is how these archetypes are played. I’ve seen all manner of silly play, vampires who never have accidents and ignore the npcs they wake up with. Or werewolves who pretend they take magic pills on full moon that let them stay sane.
It doesn’t matter what tier you are with these archetypes. You are a net detriment on society and your existence is actively harmful. Play it as such or take the appropriate habit and penalty.
in reply to: Early Impressions #18890I’m wholly impressed by the LLM driven NPC’s and Patrols. I’ve been scolded by my base NPC’s for squatting and not being professional. The one patrol I experienced was just amazing. Gone are the days of repeating echos in a spirit banishing where you just have to make shit up. Now the even morphs and reacts to you and has a conclusion.
Everything about the LLM content is amazing.
—
The grid IS crazy immense. But as we are up to 80 players active, maybe thats not too big anymore.
—
Bugs aside, this new version of Haven is fantastic. The lookfor system seems interesting. I had a good social meet thanks to it as well.
-
AuthorPosts