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Viewing 15 posts - 1 through 15 (of 17 total)
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  • MojoJojo
    Participant

    “My biggest character flaw is when someone punches me in the nose then I absolutely feel the need to slug them right back.”

    Work on this. Nobody reacts well to someone being unable to take an L. This is consistently an issue with you. Not only do you not take any feedback or criticism, you escalate -everything- and as this interaction in the hunt proved, you don’t know a damn thing about RP etiquette, have zero patience or understanding, and cannot fathom resolving shit like a normal adult.

    I don’t antag a single person. I get into raids, I get into a few rare grid fights, but I don’t cripple characters, bombard them with rituals, tie them up and gag them, I don’t beat them up when I easily can, I don’t arrange hit squads, I don’t seek revenge via mechanical winnery, I don’t use ‘easy win buttons’ like just carrying naturalizer during full moons or having a stake ready to just force any vampire into an easy victim role whenever I feel like it, etc.. Find me one person in-game who can actually recall me being a dick to them ICly and ruining their ability to RP something out.

    This is where you failed, miserably and horrendously. To RP -anything- out.

    Let me repeat it for you. You -instantly- staked her, paralyzing their character to come out as the coded victor in what is universally accepted as a total dick-move. This isn’t ‘telling a story’. You could’ve bound her and threatened with a stake, you could’ve stalked her and corner her some other time to resolve it, you could’ve gone down a hundred-and-one different paths which wouldn’t have painted you out as an unhinged, gun-ho lunatic who escalates over the stupidest of shit.

    You got hit, once, in a chaotic fight. Come on – It was seven damage, you wanna pretend it’s clear as day she was obviously trying to gank you ICly? You are in melee, and there’s active movement going on, and someone trying to land a few shots on an enemy. Grazing shots and friendly fire is almost expected, and reasonable, in my head.

    What’s next, you going to decapitate a person because someone meatshielded (martial arts skill) you and caused someone else to hit you once? In your book, I bet that’s still a valid repercussion.

    Connie’s response was telling. She wanted NOTHING to do with a person who did something that unhinged. That should tell you something. You made a big oopsie. And could have instantly remedied this very, very easily. Apologize. Grovel, for all I care. Even now, some admission of guilt would’ve come a long way, but by now I’m not buying any apology or diplomatic words coming out of your mouth.

    You cannot handle anything. You can’t be antagged. You can’t be reasoned with. You can’t be repercussed against without blowing the fuck up. Do not engage others with hostile actions in that case. If you can’t take a blow to your nose in a game where taking losses is pretty much written into the theme, play something else.

    We aren’t ass. You’ve been an ass and you were getting treated as one. You know fully well you exhaust any and all energy to keep things diplomatic with your MO. And if you don’t, go over this post again. If you can’t see how you absolutely crushed any hope to be treated with patience, and understanding, there’s something wrong.

    And I getchu, Luka. I’m addressing other things other than my own issue after the run-in with Leon. Don’t see how this is killing my ability to engage peacefully with anyone else. Most of us are probably on the same boat – We think he’s someone you just do not interact with, you do not include, you do not seek out, and you just deal with him when needed. He still denies making any accusations first, when he’s been hostile and accusatory since the first post. He takesies-backsies his own arguments the second they’re debunked. This is not something we should just tolerate and stomach, shrug off and let be.


    MojoJojo
    Participant

    I’ll be the first. Crayola did nothing wrong.

    Mistargeting because of weird Illusory Mancing tricks isn’t ‘doing something wrong’. Mistakes happen, to err is human. She immediately did the adult thing and tried clear the air, and apologized. She didn’t continue attacking you and executed you the second you were down in the fight or whatever. She also didn’t call her entire Court to immediately rush to the hunting zone to come murder your ass or back her up when you starting crying on the comms.

    You did everything wrong. You immediately escalated by calling your society to your aid and making it out as if she was purposely murdering you. You ignored her apologies. You STAKED HER. How many times do we have to explain it to you before it gets into that thick skull of yours.

    YOU. STAKED. HER.

    This is not a diplomatic approach. This is not a good-natured gesture of sportsmanship. This is not how you respond, ICly or OOCly, unless you literally wanted a full-blown war with blood spilled.

    No patience. No compassion. No understanding. No sympathy. No communication. Nothing. Just ‘assume murder and go unhinged’. Real mature response, yeah.


    MojoJojo
    Participant

    [170/213DF 2ST 0WN 0LG (Ne 0/50:37/50)] attack crawler
    attack crawler
    Command stacked.

    [170/213DF 0ST 0WN 0LG (Ne 0/50:37/50)]
    [1N]Leon looks like he already caught his second wind.

    [170/213DF 0ST 0WN 0LG (Ne 0/50:37/50)]
    large lava crawler charges to 10,22: Distance 24
    [1N]Large lava crawler ignites his fist and throws a punch at Leon, it strikes his armor with bruising force.

    [170/213DF 0ST 0WN 0LG (Ne 0/50:37/50)]
    [1N]Leon launches a stab at large lava crawler, it severely wounds his left arm.

    [170/213DF 0ST 0WN 0LG (Ne 0/50:37/50)] double leon crawler
    double leon crawler
    Runes on your petite gold wristwatch shimmer with prismatic light.
    You double Leon with large lava crawler.
    [170/213DF 0ST 0WN 0LG (N 0/50:37/50)]
    You can attack again.
    You fire off a shot at Leon which strikes his armor with bruising force.
    [Pistols reduces defenses by 7, balance by 0]

    — Where did she fire ATTACK LEON? Or.. did she cast Double on the crawler and you in the wrong order, thus accidentally causing her queued up attack crawler to now hit the double’d you?


    MojoJojo
    Participant

    There’s 1440 minutes in the day. The coincidence that your bowels decided to cripple you to the point of being unable to type communicating words out, and instead go in some Fight Or Flight where it only transmitted words of escape out to your hands THAT exact minute sounds rather suspect at worst, if not ridiculously coincidental at best. We can get into a game of ‘no u’ing this game of trying to pinpoint who causes the spawns all day.

    And, dude. It’s Haven’s PvE. You don’t need to have a StarCraft player’s APM in it. I can literally play the PvE combat with one hand while on the phone at work. And no, this isn’t the standard, but don’t pretend that situation we were in was -so- APM-demanding you couldn’t squeeze out a few basic words.

    Either way, that whole topic aside, you once again seem to have almost everyone telling you there’s many flaws in your reasoning, or your narrative of an escalated situation, and only try and divert the blame instead of owning up to anything.

    Don’t pretend the original post was just some friendly advice, some pointers of how not to play. We’ve all long told you how none of us agree you ‘acted reasonably’ by:
    – ignoring her apologies
    – ignoring that she said it was accidental
    – instantly calling the cavalry on her
    – pretty much instantly staking her after it
    – etc….

    How do you consistently not know anything about combat, but seem to want to get knee-deep in it when it.. suits you? You don’t know this. You’re overwhelmed by that. You don’t know staking wounds its victim despite actively handing out stakes and knowing they even exist. You are overwhelmed with way too much MAP stuff for what is just simple PvE in a street. Real convenient of an excuse to just play clueless when it suits you.

    Besides, you DID namedrop after just the one reply. Stop pretending Bean is now somehow to blame for this.


    MojoJojo
    Participant

    You have 15-45 second windows between attack/move firing. You can queue sprintss/move up to basically double that window. It takes two seconds to type ‘Gotta dip’. It’s that fucking simple.


    MojoJojo
    Participant

    type ‘say Gotta dip,,’
    Solved.

    This miracle fix scientists will hate you for knowing about costs a whole two seconds.

    As per the other issue, a little bit of communication could have prevented it all. But that seems like a difficult concept for you to grasp.


    MojoJojo
    Participant

    DaddyDrool – Legend. If you do get banned for meme warfare, welcome to the club o7 I used the same one for him before and it was well-worth the ban.


    MojoJojo
    Participant

    ‘Yours’..?

    This isn’t ‘a big clique vs you’. This is us speaking up when someone’s crying and playing the victim, pointing fingers everywhere. Someone call the entire MUD out for something as simple as a Rumour, and suddenly this is mass conspiracy. Someone gets beat up due to having a hit put on them after bigtime asshole behaviour on chat. Suddenly, this is mass conspiracy and griefing. Some new cops get caught doing the most uncop things. Suddenly, everyone is making shit up and lying and it’s all mass conspiracy — while then simultaneously trying to bribe me, through someone else, to make the evidence of my spycam network vanish.

    Not the way to mingle into the community.

    Hell. Call us all a clique all you want. I’m sure many here can attest me + them don’t see eye to eye often. I’m one of the most isolationist players we have. I make rooms, shops, goods, props, outfits.

    Lord, I am starting to get convinced I need to start logging on all my clients. Which I don’t, ’cause I play from: 3 work laptops, 2 work phones, a personal desktop, a personal laptop, a personal phone, and a tablet, depending on where I’m at or who I’m working for at the time. Because I vividly recalled you walking into my room several times. I saw you move towards, and away, from me several times. You did not interact. You did not go ‘lets fall back’. You just walked into a warehouse and shut the door.

    This is going to be a repeat of some of the other posts, no? You, being the Cartman who can’t let anyone have a last word, and won’t see any wrongs in their ways. You literally opted for a stake. Read the helpfile: It crits or severes. Both are pretty much PK venues. You know how easy it is to let someone bleed to death when Severed? That isn’t ‘I just KO punch them, tie them up, and drag them away for punishment’. That is ‘I grab the double-barreled, put it to their throat, and just pull the trigger’ kind of a response. I’m out. I know this is not going to end until this topic gets locked, if ever, by Disco.

    in reply to: Favour #19732

    MojoJojo
    Participant

    This would be a fair point if there was some actual choice in societies. Currently, there.. kind of isn’t. The five societies are rather inflexible excl the Court, though that alone is a slice of pie not any character can just fit into, too. What would incentivize players splitting up was more diversity to begin with. Then again, maybe this is where cults fit in – but them being hidden is not at all helpful for that, and it requiring Eidolon stuff also isn’t. To play the smaller socs, you’d have to essentially create a char from scrap with a rather specific concept already in mind just to fit. That is kind of against the spirit of making characters in roleplay-heavy environments to me.

    I wouldn’t play a DnD campaign if I only get to play the Human Male Fighter archetype exclusively, or only get to play the perfect Goody Two-Shoes types of Paladins.

    Right now, it seems like people pick a B3 + a soc ’cause what’s the drawback? Two sources of favour income, yay! More people to call for in case of rescue, yay! More people to hopefully help chip in charon coins, yay! The big numbers aren’t a guarantee of roleplay and interaction – A good few of those people could just be sitting in it, comms off, and not interacting at all, while maining another soc. This has happened, and this will happen (and likely already is happening to some degree).

    I say get rid of this. Pick a faction, or join a society. That alone would help massively with dividing the playerbase into smaller groups. Other than Vigil and Temple, there is very little overlap between the groups as is. And, hopefully, cults can list themselves as public – I think some variety is direly needed.

    in reply to: Mist thoughts? #19707

    MojoJojo
    Participant

    Sadly, I have seen the game bork up even driving one stop to the west/east/north/south. Parked outside of mist. Wanted to move one stop west. It, somehow, pushed me all the way north into the mist and then turned east until it literally hit Mariner. And yes, I -was- looking West before starting my drive command. Thankfully, I was on horseback so not at risk, but it’s definitely got its moments where the drive pathing just forgoes any and all logic and shouts ‘PARKOUR’ at you while taking the weirdest sidepaths. Not to mention I’ve also seen it already cycle into an unfinishable loop in an alley for over 30 minutes — It would seem that the whole ‘automatically get booted from your car at your drive location after X minutes’ is removed.. but that’s a petition I’ve already made. (kept me trapped in a car for >2 hours, once, could not even fire ‘park’ after the first 20 or so minutes)

    in reply to: Mist thoughts? #19610

    MojoJojo
    Participant

    ^ monster swarms that show up in wreathed deep*

    (why can’t we edit forum posts anymore?)

    in reply to: Mist thoughts? #19609

    MojoJojo
    Participant

    Horrendous. Simply horrendous.

    Haven is, already, a bad combat MUD. It just doesn’t hold up to par with MUDs designed around solid combat mechanics. Now, it practically forces everyone to deepthroat its bad combat mechanics and suck it up. You wanna go somewhere on the map — Here, let me detour you. Why would you go two stops west, which would be the logical path? Instead, let me send you all the way to the northeastern corner of the map, then straight into the centre of the mist, only to leave you crashed there.

    Spawns are both predictable and way too rampant. There’s nothing engaging about going hunting, especially now that safe zones are practically completely removed. We had a few safe zones from which to orient ourselves, to prepare a little, to RP some during the hunt. Right now, you can’t do anything like this.

    Because of the way safe spots were tweaked, now any store which would like to host some outdoor RP/activities is screwed. The mist is already so persistent when it finds a spot to sit on, it actively kills people’s desire to visit a store. I’ve had my store be in the epicentre twice now, and this is so destructive to the motivation and spirit of a player like me. You can invest a ton of passion and time into a store only for the game to just decide your store is now a kill zone and actively deter players for going there.

    Monsters are way weird, too. Some of the mobs don’t want to aggro unless they have +1s. They roam real randomly, too. Some of them chase you, others decide to just wander away. Other times, you’re in combat and some new mob just decides to ignore the fast combat you’re already in, walks five rooms towards you, and only joins combat when it’s in the exact room with you – so now, on top of having the two mobs you were already dealing with via kiting, you have a weeping willow within 20 units of range of you.

    Their damage numbers are whack, too. Ankle-deep, you’ll already encounter mushroom men, which can hit for around 15-18DF. That’s enough to two-turn an unsuspecting person who ended up in the mist cause of WALK. There’s carnivorous plants that deal upwards of 60DF in the waist-high. Then there’s the absurd monster swarms that show up in waist-deep, sometimes consisting of multiple golems, multiple Snarers, and a whole flock of ‘lesser’ mobs.

    It’s a terrible design idea, no matter what way you colour it. It forces combat. It deters activity in entire areas of the game. It is unpredictable. It makes hunting unfun and turns it into just standing still on a tile on the street and only adjust what room you’re in when the mist status changed.

    There isn’t a day that goes by where like 2-5 PCs are hospitalized. This helps highlight the core issue rather well. It’s way too brutal, unpredictable, and spammy/swarmy, and this is built into a game that does a bad job at providing an engaging, balanced (if not exciting) combat experience. It forces people to always be geared up for possible combat because of the MUDs inherent issues with pathfinding. It kills hunt RP with how spawns are now predictable -and- timed. And if it’s meant to be punishing, I’ll have you know you can outsprint pretty much every mob with Running 1.. but now need to sprint all the way to where the mist doesn’t reach if you don’t sprint through a street with a store next to it – but you better pray that the store, that hopeful safe zone, isn’t accessible only through the new auto-doors, as you didn’t seem to be able to move through them or open them last time I tried while in combat.


    MojoJojo
    Participant

    “I do think limiting the favor economy on massive organizations is the right call to encourage people to spread out their PCs on the grid.”

    Please, if that’s the case – Diversify the societies. They can rather roughly be divvied up to:
    – Satanist black witch cult
    – Werewolves Inc.
    – Demigods and their ABs
    – Temple But More Extreme
    – The Court

    This is not really a diverse selection of societies to spread the playerbase out across, and I guess this explains why we see a lot of flocking happening. We are not being encouraged to spread out, we’re being punished for creating a concept that doesn’t fit in these tight constrains and don’t wanna just pick a no-match for optimal gains/minmaxery, if you ask me.

    in reply to: Weekly RPXP #19351

    MojoJojo
    Participant

    Still no Karma.
    Still no RPXP.
    Daily RPXP is random. This week, I’ve seen it twice so far.

    I’ve climbed from 22k RPXP to 33k over the course of nearly three weeks now…

    in reply to: Favour #18980

    MojoJojo
    Participant

    “This is his entire explanation for how the system is designed to work, where he specifically says it’s not going to help you to kick out less productive people, since favor is automatically relatively weighted to give the split of favor to people who are more active and stuff.”

    Sadly, I don’t think this is what works. I polled on top of every single activity, week one, in my soc. Between 10+ patrols, two hunts, two events… And that week, I got a whole ass 54 favour in a 24-big soc. And I think this is because, out of all those events, not a lot of them happened in the right borough. Which, you know… is a massive deterrent to RPing outside your bubble.

    I agree it is too early to lay heavy judgement on the system yet, but this isn’t heavy judgement. I’m giving my perspective, my feedback, on the system with some doom-thinking about the possibility of it. You can’t tell me that, in a game that now requires you to even spend favour to investigate plots, and which now forces you to kind of solely focus all your society’s cooldowns (encounters, couriers, patrols, etc) in a single borough to even see any kind of reward, having such a tiny pool get divvied out between 20+ people is looking to promote communal RP. Sure, it might incentivize people to join those lower-pop socs, but then those already in lower-pop socs are meanwhile being ‘incentivized’ not to let people in, as any activity of new people would slice into their cuts of the already limited favour pie.

Viewing 15 posts - 1 through 15 (of 17 total)