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You keep promising but not delivering. 🙁

Girl you haven’t even told people what you want.
It’s just a lot of all caps, fifth grade level English gibberish.Go back to school. I’d say they miss you, but no one does.
in reply to: Trollreport is being abused by trolls. #28765I needed a good laugh this morning.
in reply to: After the Wild Hunt #28685Interesting. I know there were others who were made around the same time who did get taken (primary). There were also some who were made in November who got taken, also.
Teagan was created on August 20th. Navessa a couple weeks prior to that. So not terribly sooner.
in reply to: After the Wild Hunt #28673Navessa is almost guaranteed getting deleted. I just can’t see any point in continuing. She was my laid back, casual play character when I was getting overwhelmed / needed a break on Teagan. I don’t even know why Navessa got picked up other than I’d had her marginally longer. I made Navessa toward the end of August and Teagan as soon as I had a character slot open. Teagan had far more XP spent on her.
But there is… no timeline here. There is no 7 month window or… anything. My theory is that every single character in your ‘primary’ account slot got taken. Regardless of time since creation. Yes, some people had 2 characters taken: I’m not convinced they didn’t have ‘faenap me’ toggled. Because Teagan should have been taken. She was made prior to September 21st. Had way more XP spent than Navessa. She would be far more of a target.
This isn’t an ‘incentive.’ It’s telling us, yes. Character churn.
Do not make stories.
Do not make character arcs.Make caricatures and jokes and tropes and do whatever because in 3 months, you’re going to be locked in The Other with blank, empty rooms and nothing to do except sit around and play campsite for an indefinite amount of time. You can’t escape after 48 hours, it won’t let you. Someone said it wouldn’t allow them to reset reroll, either. Only option: delete.
As someone who likes to craft stories, who likes narratives, it’s really crushing to me.
I tried the first couple of days, I did. But more and more I just felt myself getting depressed over it. And getting depressed over a game is dumb. So weighing between quitting (and I do like most of you) or staying… I’m choosing the latter. And that means deleting a character that this event has zeroed out completely. Nav was barely past what a new character at creation is. The Wild Hunt was such a hard hit that she is below what a brand new player would have their character at.If this is intentional: I would have preferred to be told up front that there would be a reset every 3 months.
But if you do the math, this means it is mathematically unlikely, if not impossible, to reach T4. Hell, unlikely to reach T3 even because this will happen again March 20th. If I can only submit a storyidea every 4 weeks, even if every single one is approved, even if I get good rewards on the plot, even if I do an encounter every week, even if I only Tier up with karma and buy no additional FP…
We might as well all just sit at T2 and fuck around and ignore the game systems, IMO. I’m really close to that point.
in reply to: The Wild Hunt #28650I am just adding further context:
I believe this hit every single person’s primary character slot. I have only been around since mid/late-August. 4 months, not 7. There is no way this is not a bug. 63rd Lieutenants got hit.
This is a net-negative across the board. Those who were not taken are left with little to no RP because the mists are now deadly, full-stop. I can only think of two? people not taken by the Wild Hunt that might possibly maybe be able to do rescues. Emphasis on maybe. Those who were are now faced with everything noted already above.
in reply to: Hauntings/Investigations Questions #28506Yes, that would close down the investigation. However, I suspect it would just wipe your board/progress, not solve the investigation. And due to how long it takes to conduct an investigation: I don’t want to run it and risk losing all of that time/progress.
in reply to: Hauntings/Investigations Questions #28476Jesus christ I did not realize the code block would look that bad I apologize to everyone.
in reply to: Arachne’s Guide To Incitements and Opportunities #27824Hour can be designated to any time with proper argument.
Hour without argument sets it to any.Bumping this as a PSA specifically for this line. I just realized not having done this is why my opportunities never pop. And in mentioning my ‘d’oh!’ moment to someone else: they had the same realization.
So, if you, too, wonder why you never get a pop on lookfor… double-check your opportunities and what ‘Hour’ they’re set to.
in reply to: Windermere Feasibility #27735There is the temporary ‘hotspot’ command and I have used it before. Unfortunately, since it is very difficult to navigate the campus (like if you find the cafeteria and ‘hotspot’ it- how will others find it if they never have before?), it isn’t entirely useful (for the campus: it can be useful in other places of course!).
It would be very nice if there were maps on the website of areas. I know there is the user-made city map, but it does not ‘drill down’ into places. The Mall and Windermere are the main two I can think of. The mall has some very neat stores in it, but I hate going to it because I get lost every single time. ‘map level’ is helpful in some cases, but once you have multiple floors it gets trickier to use.
I do think a trust system could work. Maybe it could be a vouch sort of thing. People could submit a vouch for college staff they trust and if enough people have vouched for an instructor, they get access to make those changes (and vouches can be withdrawn). This way, someone like say, Matias who everyone sees put in the time and effort (and has for months) could have that access while someone who has been on grid for a week would have to earn it.
in reply to: Resist Imprint Pressures #27588I have gotten mixed results with imprint resists. Some have been free, some have had LF costs.
in reply to: The Exhaustive Lieutenant Guest Question List #2712510. Can Lieutenants be imprisoned by player groups for interrogation purposes or does the same system that sends them back to base if they are outside their home borough give them a sort of freebie escape? (This was one of the concerns brought up in the other thread as to why it’s better to kill vs. imprison.)
My current running theory is that cloud hosting (possibly Google’s content hosting) is being used for Haven. This in and of itself is not an issue. However, as the LLM usage has expanded, it may be that the cloud hosting service being used is not robust enough for it. These recent issues have come into play since the addition of the podcast. All the text-based LLM content is fairly straight-forward. Still a bit beefy, but nearly as much as generating audio that emulates real people.
If you listened to the entirety of the 2nd podcast, you likely noticed a degradation in the last 15-20 minutes: names weren’t said properly, it forgot things… general hallucinations.I think it’s processing it backwards up: so as events happen, it processes audio into the pile so that once the 2 weeks is up, the podcast is ready to go (otherwise it would take it a long time to process together). But as we get into week 6 and the 3rd episode, I think the data and processing usage might be too much for the hosting Haven is currently using.
Now, again, this is all a theory based on what I can tell and what I know of LLMs in general. It may not be the issue, but it would track based on what we’ve seen and when it happens (during primetime, when events are ending, I’ve seen ‘Supernatural Rumors’ that fail because the LLM failed to process them, etc.)
Hopefully the extended downtime this time meant that a fix went in. Otherwise my guess would be that a more robust hosting service that can handle what the LLM has become will be needed.
in reply to: Invitation & Higher Tiers #25873Update:
My T1s Invitation did increase.
I think it was texting with a T3 (as I had very little other interactions between yesterday and today: when I last checked my score last night, no Invitation. Checked today shortly after logging in: Invitation 1). So it took a long time of interaction to do it (so T1s may just have a much higher barrier / timeframe).So the theory that T1s cannot gain Invitation is busted, at least.
I think there must just be several ‘counters’ going on behind the scenes. Tiers, types of interactions, time interacting, etc.
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