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Welcome to Haven, a small, innocuous New England town near the coast and only a short commute from Boston. Nestled amongst the forests and not far from the coast the town is home to average townies and university students, but attracts its share of campers and boaters.

It also happens to be the weakpoint between worlds, where creatures of myth and folklore creep across. Drawing a large number of supernatural beings, it is protected and fought over by secret societies.

In order to play, connect the telnet client (MUSHclient / CMUD / MUDlet) of your choice to havenrpg.net:3000

Please be mature and responsible.

Any player is free to use or share any intellectual property of this game including lore and gameplay systems in any way they wish, in whole or in part without limits or attribution.(This does not include anything created by a player)

In News




On a chilly night in Arkwright Cemetery, amidst the unsettling melody of a spectral piano and the looming threat of a storm, a confrontation unfolds that feels ripped from the darkest corners of supernatural lore. Illyana, an angelic figure glowing with incandescent fury, signals the start of a battle against three ghostly pirates, with her companions Irene, Sam, and Eric poised to assist with their own mix of skills and arcane abilities. The ghostly pirates, adorned in a grotesque blend of ballroom and buccaneer attire, brandishing flintlocks, cutlasses, and knives, attack with relentless vigor. The response is swift and tactical: Illyana declares roles; she's to create a barrier for protection while Sam and Eric handle the arcane aspects of their counterattack. This moment marks the beginning of an intense struggle for survival and dominance in the otherworldly onslaught.

As the battle rages, Illyana takes a spectral bullet, igniting the protective fire within her, forming a circle of blistering flames to guard her allies. Irene and Eric lend their prowess to the physical fight as Sam prepares a dark, blood-fueled ritual to banish their ethereal assailants. Despite the exhaustion from sustained use of her powers and the additional burden of suppressing her darker urges, Illyana's resolve remains unshaken. Sam's ritual takes shape, harnessing ire and opposition to draw forth a hunter from the shadows, their collective efforts aiming to turn the tide. In a tense alliance of firepower, arcane energy, and angelic might, they confront the spiraling ghosts, whose own unity becomes their undoing; they're consumed by the very ground they hovered above. In the aftermath, beneath the watchful gaze of a waning gibbous moon, the cemetery falls silent once more, the night's eerie harmony broken, the ghosts of Arkwright banished—at least for now.
-Illyana's ghost banishing

In the heart of Los Angeles, amidst a protest swelling with thousands of voices against corruption and inequality, a hidden battle unfolds far from the public's eye. The city, shrouded in the mysteries of the sudden disappearance of several community leaders, becomes the battleground for the Hand and the Crimson Syndicate. The Los Angeles Times building, under Syndicate control, is the prize in a struggle for dominance. Both factions, human and vampire alike, converge in the eerie calm of downtown Los Angeles, setting the stage for an altercation that would ripple through the very psyche of the city's inhabitants. Ash, Autumn, Aristotle, and their allies make their move, charging through the urban landscape, magic and might ready to clash against the dark forces at play.

Ash and Aristotle spearhead their mission, maneuvering through the chaotic dance of combat with a blend of supernatural abilities and mortal weaponry. The fight intensifies around the Los Angeles Times building, where magic sings in the air, and gunfire echoes through the streets. Allies and enemies are not always clear in the fray—Autumn, once believed to be a friend, charges with an arrow at the ready against novel, marking her opposition. Amidst the chaos, personal vendettas play out; Luciano faces down against Ash's bullets, and harrowing magical creatures inflict havoc on friend and foe alike. Despite the tumult, our protagonists push forward, determined to secure the checkpoint and claim victory. But as the Nightmare enfolds them and their numbers dwindle, the outcome remains uncertain, hinging on every shot fired, every spell cast, and every decision made in the heat of battle. In the end, it is not just a fight for control over a building, but a testament to the resilience of those who dare stand against the shadows encroaching upon their city.
-The Hand's operation in Los Angeles, California

Town News
The current MyHaven influencers are Samantha, Emmelline, and Silas.
Irene is widely thought to have been the most influential person in town this week, overheard to be saying things like, 'This is the most adorable and authentic couple in town right now, I ship them with all my heart. '

Dahlia Blackwater supposedly held the most successful social event this week, with 9 people in attendance.
Gossip places Elyne Halley as the most eligible bachelorette in Haven.
People are saying that Harriet Fairfax might just be the richest person in Haven.
Many people are trying to get close to Samantha Salte, hearing that they're both influential and very selective about their company.


Supernatural News
Among the societies, Disruptors has done the best at planning operations this week, The Temple at attending them. The Temple has gathered the most resources, Disruptors the most alchemical resources. The Hand has engaged in the most big game hunts, no one in the most other world monster hunts. The Temple in the most society conflict in Haven, The Temple in the most arcane tasks, Vengeance of Ubaste in the most diplomatic tasks, The Forged Fortune has had the best attendence in out of town missions, The Temple the best at stopping schemes inside town and The Forged Fortune has built the most roads.

Warzones, Edinburgh, Scotland, Yellowstone, Wyoming, Brasilia, Brazil, Ulaanbaatar, Mongolia, Christchurch, New Zealand, Cape Town, South Africa, Westrend, Rhagost, Celestriana, District 82
Conflict Zones, Lima, Peru, Paris, France, Tokyo, Japan, Melbourne, Australia, Marrakesh, Morocco, Navorost
Rumor has it Ryan Harris is the best Business Person in the town.
Supernatural predators have noticed several particularly vulnerable people this week, Tabitha, Valerie, Irene, Savannah, Lucy, Rogier, Roger, Jill, Epigram, Fiona, Harvey, Sam, Mila, Wilder.
Societies note several individuals with valuable intelligence, Tabitha, Irene, Lilah, Harriet, Elias, Novel, Ritsuka, Illyana, Emmanuel, Vindicta, Ash, Sam.




On a seemingly lazy afternoon, Sam, after a routine sparring session with his roommate, finds himself drawn into an unexpected adventure when he receives a notification about a missing hiker lost deep within the woods. Despite his initial reluctance, evidenced by his annoyed preparations, he dons his ceramic plated vest and, with a sense of duty albeit mingled with irritation, sets off towards the forest. His journey begins with a trek through an overgrown trail at Ravnholm Hiking Trail, marked with a cautionary sign about bears and the trail's closure. Despite being ill-equipped and lacking in survival skills, Sam proceeds, driven by a blend of cockiness and the pressing need to find the missing civilian. The path offers natural beauty and challenges, including a persistent blackbird and navigating through mud, until he discovers clear signs of the lost hiker's passage.

As Sam follows the trail and the unmistakable smell of weed, he stumbles upon the missing hiker, who is found in a surprisingly serene state, complete with a bong and the unexpected company of a Satyr, both seemingly unaffected by the surrounding world. The hiker, in a altered state of mind, acknowledges Sam's presence with a laid-back greeting. Taking command of the situation, Sam urges the hiker to return home, treating the bizarre encounter as a forgettable haze. He then turns his attention to the Satyr, opting for a lethal solution by executing the creature with a gun and knife, ensuring its demise. After fixing the immediate problem and ensuring the stoner's safe departure, Sam prepares to leave, marking another peculiar yet resolved incident in his life. Despite the mundane beginning, the day ends with the swift, almost routine handling of the supernatural, embodying the life of a Havenite with the dispatching of the Satyr and saving the lost hiker.
-Sam's odd encounter(SRLuciano)

In the frigid darkness of the Mongolian mountains, an intense skirmish unfolds as Selina, Elora, Harriet, Novel, and others engage in a brutal confrontation. Their mission: to enact or disrupt a mystical ritual tied to the political machinations surrounding Zhang Li, a person of great influence in the region. As arrows fly and spells are conjured, Selina and her compatriots fight off silent monks and rival factions with ferocity. With every maneuver and counter, the battle ebbs and flows, with both sides experiencing moments of triumph and setback. Selina, showcasing remarkable agility and prowess, narrowly evades attacks while strategically positioning herself to protect the ritual site.

As the conflict reaches a fever pitch, Elora continues to hold off attackers with skillful archery, keeping the adversaries at bay while Selina fervently works to complete the mystic ritual. Meanwhile, Harriet and Novel form a resilient duo, bravely standing against waves of silent monks, their determination unyielding even as the odds stack against them. The air thrums with power as Selina inches closer to realization of their goal, the tension palpable among friend and foe alike. Finally, through determination, skill, and a bit of arcane manipulation, Selina completes the ritual, securing victory for their faction. The outcome ensures Zhang Li's position, a testament to the cunning and strength of Selina and her allies, who emerge from the chaos not just as warriors but as architects of the future, their actions echoing through the political landscape of Mongolia.
-The Knights of the Silver Dragon's operation in Ulaanbaatar, Mongolia


Recent ChangesCharactersSocieties & GroupsHigher PowersDreamworldsPoints of InterestNPCs

New Profiles


Lochana

Lucy Frost

Lenny Russo

Lina Meyer

Kah Nhet

Selina Brightwood

Connor Sullivan

Victoria Morrison

Recently Modified


Lucy Frost

Lochana

Gabriella Savoy

Lenny Russo

Gertrude Brown

The Founding Families

Harriet Fairfax

Kah Nhet