\ Haven:Mist and Shadow Encounterlogs/Elizabeths Odd Encounter Sr Aristotle
Encounterlogs

Elizabeths Odd Encounter Sr Aristotle

In the quaint setting of Black Rose Book Store's cafe, under the shadowed hues of a stained glass ceiling, Elizabeth's tranquil evening is abruptly interrupted by a faction-wide notification. Her mission is clear: locate a civilian lost in the woods—time is of the essence to prevent a tragic fate befalling them by the unknown dangers lurking in the shadows. Elizabeth decisively commits to the rescue, her vision mysteriously restored as she strides with purpose, leaving behind the comfort of the shop for the ominous embrace of the northern forest. The coordinates beep through her phone, guiding her path through urban landscapes into the whispering darkness of the trees, leaving behind thoughts of weaponry for the urgency of her swift pursuit.

Deeper into the woods, Elizabeth's senses sharpen, and she follows the singular trail of footprints to a hastily-made camp, the unmistakable marker of the lost civilian. With the mist rising, time ticking away, and no sound piercing her ears, she presses on, her eyes adapting to the darkness while she seeks to prevent an unknown fate. A deer startles, then screams—a human's, not an animal's—carry fear and desperation, drawing Elizabeth further into the forest's heart. Ignoring the potential risks, Elizabeth's determination culminates in a reckless charge toward the origin of the screams, only to collide with a tree and stumble upon the chilling scene. The bloodied civilian lies motionless as a fearsome manticore turns its predatory gaze upon her. As the mist envelopes them, Elizabeth stands ready, summoning the courage of David against Goliath, her every sense tuned for combat with the beast.
(Elizabeth's odd encounter(SRAristotle):SRAristotle)

[Thu Nov 23 2023]

In the Cafe of Black Rose Book Store

Large columns support the high ceiling which has
a large stained glass roof that, in the day time
at least, dapples the small cafe below in shades
of rosy reds, greens and dark gray shadows. Each
of the black painted columns are ornamented with
leafy vines that wind their way around them. The
walls are covered from ceiling down with crimson
lake hued wallpaper, embossed in a subtle raised
pattern of more of the blooms that lend the shop
its name. From roughly head height the wallpaper
gives way to darkly stained wood panelling which
then gives way to similar dark hard wood floors.

In the center of the room is a circular counter,
inside of which serves as the hub for the little
cafe that offers patrons a place to sit and read
while snacking or sipping on some coffee or tea.

It is about 50F(10C) degrees.

(Your target's been contacted to help find a civilian who's become lost in the woods.
)
Elizabeth slips out of the cafe she was in, shuffling to.. somewhere unknown to her just yet.

The outside air is cold as Elizabeth shuffles her way out of the cafe and into the darkness. It's quiet, save for the ambient sounds of people cars driving along the road and people passing by. Most of the passerby individuals don't pay much attention to Elizabeth, so wrapped up in their own little worlds that there's little interest that have to spare to her. This peaceful silence goes on for a few beats before Elizabeth's phone begins to buzz, a notification sent to her.

Elizabeth is, for her part, used to this. The cacophony of the night. Her toes tapping against the ground. Figuring out where she stands in it all. Her phone piercing everything. With screen reader on, it would likely inform her without the need to hit a button. Lifting it to her ear. Waiting. Waiting...

A robotic voice begins to read off the message received to her. It seems like it's a generic message sent faction-wide, likely from one of the scouts. They seem to report that there's a civilian who has become lost in the woods. Not yet so unlucky to have been abducted, but unlucky enough to be lost entirely - and it seems the longer they're absent, the higher the chance they'll be abducted and possibly killed by the creatures within that this person likely has no idea about. Whether or not Elizabeth decides to try to find them is up to her. There are coordinates that are attached to the message, as read by the phone's text-to-speech function, detailing the last place seen, according to the scouts, far north of Haven breeching the forest line.

Elizabeth listens to the message on her phone. She speaks into it. Saying, "I'm on it." before tugging her glasses off. Hooking them in the collar of her shirt. She then squints. Rubbing her eyes as sight comes to them. She starts to run towards the coordinates. Thankfully, her long legs make it easier on her. Faster, but not so fast. As fast as she can maintain. She had to get there fast and all, so she couldn't tire out too soon. Huffing out to herself, "Wish I could get my gun.. shit.. no time.."

As if a magical caress had been bestowed upon her once-sightless eyes, Elizabeth discerns newfound clarity of vision, setting forth on a journey toward the northern reaches of Haven. The path ahead unfolds as a direct trajectory up the road, drawing the attention of passersby who, once indifferent, gracefully yield space as she progresses. Soon, Elizabeth arrives at the threshold of the woodland. Though winded, her resilience remains intact, prepared for unforeseen circumstances. The dense foliage ahead veils whatever may lie deeper within, and peering through the interlacing branches reveals naught but an abyssal obscurity. These are the coordinates marking the last known whereabouts of the civilian before their venture into the forest. The only thing to do now would be to step through.

Elizabeth moves with a determined stride. She's not hesitating. Nor is she stopping. But she slows down her pace. Beginning to patrol the area. She breathes in. Then she breathes out. Like a lock has been released, sight slowly returns back to her mind. Overwhelming her. She could see too much. But now was the time for her to get serious. Through one method or another, she no longer relied on the sense of sound. Perhaps it would make her job easier.

The forest seems to welcome Elizabeth as she moves through with little deliberation or hesitation. The sounds of twigs snapping and leaves crunching resound, but they fall on Elizabeth's newly deafened ears. It takes some time for her eyes to adjust to the surrounding darkness, but soon a glance to the ground below would show what looks like footprints. Just one set - perhaps belonging to the civilian who wandered too far and found themselves lost. They head in a straight line, further north and deeper into the woods.

Elizabeth didn't exactly deafen herself. Still, she moves as fast as she can manage while walking. A brisk pace. Looking down at the tracks as she sees them, beginning to follow them. She remains on guard. Eyes scanning the area. Footsteps crunching dirt. She doesn't speak. Not wantig to be too loud.

Eventually, tracks lead Elizabeth to what looks like a small clearing - a makeshift camp that seems to have very little equipment. It's lived in - full of various snacks sure to inadvertently attract the wildlife. It seems whomever set this up did so impulsively. If it belongs to the person missing, it could perhaps show their spur of the moment camp trip left them in a terrible position now lost in the forest. The tracks can be seen continuing to the north, though they're becoming harder and harder to see as the fog begins to creep in.

Elizabeth stops by the camp. Scanning. But she moves on after seconds, beginning to pick her pace up. She was running out of time, so she had to move faster.

It is truly a reckless person to impulsively step into the woods of Haven with little preparation, and it seems that is exactly who this civilian is. Another crunch can be heard from nearby - one not made by Elizabeth. Footsteps can be heard - and soon something steps through the clearing. Not a man. Not a bear - a simple deer, intrigued by the scent of the left behind food. It spots Elizabeth, freezing, waiting. It darts as Elizabeth inadvertently moves in the direction it was standing. The tracks lead further north, but soon become obscured as a thick mist covers the ground. There are no more tracks that can be seen, but sounds begin to ring out in the nearby - the sounds of screaming. They are the terror ridden screaming, but more desperate, like someone wailing just for the sake of being heard.

Elizabeth grows tense at the sound of a deer. Eyes darting. She settles her gaze upon it soon though. A moment of pause. Complete stillness. She even relaxes. Up until screams spill out. She darts forward. Hands in her pockets. Body sort of low. She was determined to make sure nobody died here. She had to. In spite of her status as a member of the Hand, she was more virtuous than she should be. Crunch. Crack. She does her best to close in.

Those screams that spurs Elizabeth to action turn abruptly shrill and panicked - having gone from screaming to be heard to screaming in fear. They sound close as Elizabeth draws near, the mist rising up to the waist now making time no longer on anyone's side and threatening to lose two individuals. Another scream resounds, but it's abruptly cut off, and with it comes the roar of something not human. The source of all of that seems to be just ahead behind a cluster of shrubbery that block the way.

Elizabeth is best described as.. reckless from time to time. As those screams change in pitch, she begins to run at full speed. Screaming out. Trying to draw attention. She knew this wouldn't end well for her. But... she does what she must. Barreling towards the shrubbery. Jumping into the air. Trying to dropkick something she can't quite see. It's not her brightest moment, but if she can save any sort of day that's good enough for her.

That leap through the clearing to blindly attack something she cannot see is reckless at best. She's in the air, body extended to drop kick something, and she certainly does collide against something hard and firm - a tree. Not as tall as the ones surrounding the shrubbery and therefor not easily seen. It knocks the wind out of her and she collides to the ground. In the area she lands in, winded, reveals the sight of all the noise - the missing civilian lost in the woods, male, is a bloodied mess on the ground. The source of his injuries, a manticore, having stepped through a nearby gate and into the deeper forests of Haven. It's skewering his body, insides turning out. And then, the Manticore turns its sights now on Elizabeth.

Elizabeth lets out an oomf as she collides with a tree. She didn't aim good. But her eyes don't hesitate. She scans the scene, while scrambling to her feet. Catching her breath, as she raises her fists. She should have got her rifle. If this turned into a fight her fighting skills wouldn't really apply. She'd have to wing it. Running analytics through her head. If it skewered.. it'd try it again. If she could catch the tail, she could turn the tables. Her head shakes. She had no choice.

The Manticore towers over Elizabeth, looking down at her. It's body is bulking and muscled, and this close it would be in its element for fighting, making this one-sided certainly. The Mist continues to rise up, and soon, during this stare down, it rises entirely, making it impossible for either to see the other. The Manticore doesn't move, but the air is thick. Perhaps it's waiting for Elizabeth to attempt to strike her. Perhaps its own arrogance is on display, as it certainly isn't expecting her to run.

Elizabeth doesn't flinch. Nor back down. Like David against Goliath. The mist rises higher. She begins to circle the beast. Focusing on slow, calm footfalls. Waiting. She wasn't going to take the first strike. Her stance shifts a bit. Arms moving closer to the chest. Like she's ready to catch something.

With the mist too thick to easily see-through, the circling that Elizabeth does sees her going a bit wide, and with a few steps her positioning becomes unclear. Perhaps this is what led to that civilian getting lost so easily - the lack of senses making disorienting miscalculations come so easily. Footsteps can be heard, and then a roar. The Manticore seems to be charging, but it doesn't seem to be where Elizabeth may have thought it was. Perhaps it had gotten disoriented too? It sounds like, in its charge, its getting farther and farther away.

Elizabeth remains tense. Ready. Stopping once she doesn't understand. She moves towards the steps. And charges at the roar, hands prepared to catch. Letting out her own declaration. She was going to fight this thing, even if she had to chase it. The demonic blood surging through her veins demanding a good scrap. Either for justice, or something else. She wanted to deliver the head on a platter.

Elizabeth's charge through the forest in the direction of where she believes the Manticore charged off to is made impossibly worse by the thick mists that make it too difficult to see through. And it feels like she's been running for ages, the thirst for blood and a fight proving to strong to satiate that demonic blood otherwise. The mists start to dissipate, and with it it becomes easier and easier to see. There's a cluster of trees some distance ahead of where she's running of too that make it difficult to see what lay beyond it.

Elizabeth is really just making worse and worse choices. Moving like a monster. Chasing prey. But given how long she's been running. Or how long it's felt. She's losing hope. She knew she wasn't going to find it at this point. But she charges into the cluster, weaving between them like a dancer dodging arrows. Using them as excessive cover anyways. She wasn't going to find anything. She knew she wouldn't.

Perhaps it was a self fulfilling prophecy, but when Elizabeth charges through that cluster of trees to see what is on the other side, she finds herself back on the road in Haven proper. That Manticore is long gone, now, and she's back in the relative safety of the town.

Elizabeth finds herself stumbling forward. Back into safety. The cold embrace of a town that'd one day be painted crimson. Still. After some time to reorient herself. She puts her glasses back on. And sighs out. Murmuring under her breath, "I'm sorry, that I wasn't fast enough."

OOC: This concludes the encounter! Thank you for spending that time with me. Happy holidays!