\ Haven:Mist and Shadow Gameplay/Demonborn Archetype
Gameplay

Demonborn Archetype

Demonborn Mechanics

The demonborn are a disparate group, while some are indeed the decendants of human and demon couplings these are very rare, far more common are humans who were affected by demonic forces while still in the womb. The result is basically the same however, a human who is in some small part demon. The demonborn tend to be physically stronger and hardier than most humans, also with a much higher tolerance for heat. Many find themselves drawn to and interested in fire as well. The demonborn are also infected with the innate demonic sadism. They derive physical pleasure from the pain, discomfort or unhappiness of others. While this isn't enough to make all of them turn into psychopaths it does turn a lot and others tend to settle into some lifestyle or profession that allows them to get their fix. They are commonly found as dominatrixes or in pain oriented kinkly relationships, or in professions such as soldiers, police, criminals, or professional fighters.

The blood of the demonborn is a potent mystical chemical accelerant. It will augment any natural chemical reaction such as those of explosives. A drop of blood into the gunpowder of a bullet can double it's penetrative power, while a glass of it can make any bomb much more deadly.

Today demonborn genes are erratic like other supernatural genes. Usually activating only once every three of four generations. The chances of any of your direct family also being active demonborn is astronomically small, but it possible for a grandparent or great grandparent to be. There's also a decent chance that twins, both fraternal and identical will share the trait if one has it.

Demonborn much like faeborn and angelborn can be either latent, passive or active.

Latents are effectively entirely human, but there is a chance that at some point in their adult lift the latent genes will activate and they will become either active or passive.

Passive Angelborns are mostly human but then tend to be a bit stronger and hardier than most, have more tolerance for hot temperatures as well as possessing the innate demonic sadism and the properties of their blood.

Active demonborns are passives until around the end of puberty, usually seventeen to nineteen, when they activate. They also sometimes activate later in life, although this is very rare in people not living near the Gate. As well as the effects of passive demonborns actives also gain other amazing supernatural powers. The types of active demonborn are known colloquially as Succubus, Fury, Hound, Nightmare and Banshee.

Succubi tend to be more physically attractive than other demonborn and particularly adept at making others fall in lust with them.

Furies are adept at fire magic and manipulating others.

Hounds are supernaturally powerful rage driven warriors.

Nightmares have innate powers with dark magic and the ability to invade the dreams of others.

Banshees have powerful sonic magic and the ability to scream really, really, really loud.