Gameplay
Martial Arts
Levels: 0, 2, 3
Requirements: Warrior or Hunter Focus.
Level Two
Grapple - Renders your target unable to move, melee range, consumes your own movement for one round.
Trip - Renders your target unable to move, melee range.
Level Three
Disarm - Renders your target unable to successfully use any weapon based attacks for one round, melee range.
Bodyshield - Attacks that would hit you, will instead hit your target, melee range. Renders target unable to move for one round, consumes movement for one round, lasts until target or character moves again.
Throw - Targetless, the next person to charge to you, or jump at you will be flung over your head to some distance away.