\ Haven:Mist and Shadow Gameplay/Story Death
Gameplay

Story Death

This is a set of guidelines on where PC death will likely occur in staff run stories. Player SRs may deviate from these guidelines although preferably not by too much.

Things that will almost certainly lead to your PCs death:

  • Disrespecting the threat. If your char acts like they can't die or are unafraid of death in an unrealistic manner, they're highly likely to die. An example might be meeting a god, and insulting them, this will likely cause immediate death.
  • Doing something that would realistically cause death. You can't expect SRs to be nice and throw you miracle saves, if you jump off a tall building, you're almost certainly going to die.
  • Doing something brave and dangerous. If you tackle the super powered evil to try and buy your friends time to escape, expect to die.
  • Doing something unrealistic or silly, or trying to powergame through dangerous situations. If you're in a big fight and start for instance, singing a song, expect to die.

Things which are likely to lead to your PCs death:

  • Doing something brave. Every time your character is brave in a scene there's a serious chance they might die, that's what makes it brave.
  • Doing something dangerous. Every time your character does something dangerous, such as gets into a fight there's a serious chance they might die.

There is no limit to the number of people who will die in a scene, if lots of people are doing the above listed things then lots of people might die. There is no need for an SR or staff member to work you up through injury levels, although they might you should not be surprised if you go from healthy to dead if the situation warrants it.

The only way to ensure your survival in staff run plots is to be cunning and cowardly. Obviously many people don't want to play like that, which is fine, but you should not have the expectation of surviving plots if so, the price for being a hero is most often your life.