Gameplay
This is a set of guidelines on where PC death will likely occur in staff
run stories. Player SRs may deviate from these guidelines although
preferably not by too much.
Things that will almost certainly lead to your PCs death:
1) Disrespecting the threat. If your char acts like they can't die or are
unafraid of death in an unrealistic manner, they're highly likely to die.
An example might be meeting a god, and insulting them, this will likely
cause immediate death.
2) Doing something that would realistically cause death. You can't expect
SRs to be nice and throw you miracle saves, if you jump off a tall building,
you're almost certainly going to die.
3) Doing something brave and dangerous. If you tackle the super powered
evil to try and buy your friends time to escape, expect to die.
4) Doing something unrealistic or silly, or trying to powergame through
dangerous situations. If you're in a big fight and start for instance,
singing a song, expect to die.
Things which are likely to lead to your PCs death:
1) Doing something brave. Every time your character is brave in a scene
there's a serious chance they might die, that's what makes it brave.
2) Doing something dangerous. Every time your character does something
dangerous, such as gets into a fight there's a serious chance they might
die.
There is no limit to the number of people who will die in a scene, if lots
of people are doing the above listed things then lots of people might die.
There is no need for an SR or staff member to work you up through injury
levels, although they might you should not be surprised if you go from
healthy to dead if the situation warrants it.
The only way to ensure your survival in staff run plots is to be cunning and
cowardly. Obviously many people don't want to play like that, which is
fine, but you should not have the expectation of surviving plots if so, the
price for being a hero is most often your life.
Story Death
This is a set of guidelines on where PC death will likely occur in staff
run stories. Player SRs may deviate from these guidelines although
preferably not by too much.
Things that will almost certainly lead to your PCs death:
1) Disrespecting the threat. If your char acts like they can't die or are
unafraid of death in an unrealistic manner, they're highly likely to die.
An example might be meeting a god, and insulting them, this will likely
cause immediate death.
2) Doing something that would realistically cause death. You can't expect
SRs to be nice and throw you miracle saves, if you jump off a tall building,
you're almost certainly going to die.
3) Doing something brave and dangerous. If you tackle the super powered
evil to try and buy your friends time to escape, expect to die.
4) Doing something unrealistic or silly, or trying to powergame through
dangerous situations. If you're in a big fight and start for instance,
singing a song, expect to die.
Things which are likely to lead to your PCs death:
1) Doing something brave. Every time your character is brave in a scene
there's a serious chance they might die, that's what makes it brave.
2) Doing something dangerous. Every time your character does something
dangerous, such as gets into a fight there's a serious chance they might
die.
There is no limit to the number of people who will die in a scene, if lots
of people are doing the above listed things then lots of people might die.
There is no need for an SR or staff member to work you up through injury
levels, although they might you should not be surprised if you go from
healthy to dead if the situation warrants it.
The only way to ensure your survival in staff run plots is to be cunning and
cowardly. Obviously many people don't want to play like that, which is
fine, but you should not have the expectation of surviving plots if so, the
price for being a hero is most often your life.