New HavenForumsGame DiscussionWild Hunt and Character swapout
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Evermore.
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If you really think about it, the best way to play H7 at any tier, is to always let yourself be grabbed for Autumn.
Then you create a throwaway T1 alt human and get out to roleplay and get your rpxp gathered up. You do not invest into this character, its only purpose is chaos and getting you resources. You flag yourself to be grabbed for winter.
T3/4 want to leave the wild Hunt right after the winter wild hunt. T5 want to wait a little longer.
You will want to have your karma/rpxp rebuild for recovering your resources by then, so work on regaining karma as a baseline on cost first. You will want to have enough commercial/housing/ credit or cash prepared to maintain your properties.This assumes the Wild Hunt timer resets upon escaping and not upon capture.
This way you, should always have 9 months of playtime for your main, can do any adjustment you may want and deal with the Wild Hunt less.
Hate it when a game forces you to play a certain way. Making throwaway alts just to circumvent an artificial restriction/throat-slice is not my cup of tea. Not to mention it means putting on a halt any and all society progress your actual character you care about was working on, and their personal storylines, the businesses they were running, etc.
Then imagine the bonuses from the Hunt actually working. As of late, it only seems to mess up the background code more. I’ve never seen contacts fail to provide me with anything, daily RPXP seems completely staggered and derailed and only comes in small bursts after many days of seeing sub-100 or none at all.
And then imagine if this entire Hunt idea would be opt-in, providing some actual narrative reasons and motivations, and some actual coded incentive to engage with it.
I’ll never pursue or enjoy character swap-out if a game makes me. If you want to see healthy character swap-out, you actually need to design a system/game that works with it to begin with. All Haven seems to do is cripple characters that want to stay around, and uses several mechanics to do so. That’s kind of it. So, instead of swap-out, people much rather invest in characters. I don’t think I’m the only one who loathes this idea where we are kind of pushed to play characters for no longer than a few months.
I legitimately wonder if there has been a single character/player that has reached T4 or T5 since the launch of this iteration, of course without using a Lieutenant to do so. This current system seems to much rather promote staying at T2 to be able to actually stick around for as long as possible without mandatory Hunt abductions, and then gaining Karma to stack bonus focus points. (which I wager aren’t removed on a Hunt?)
Just to note, the only reason I’ve caught up with my loss after the Hunt is because I’ve bargained four times, and converted all Karma I’ve gained into RPXP. Getting back the resources is not that simple, not even just because of the seemingly broken RPXP/contact payouts. Legitimately feels the game is trying to give us an amount of RPXP we can’t gain because of some cap, and thus decides to not hand you a single dime or some pocket change worth of RPXP. That is if they are even still active, for all we know it broke just like it did after day 1.
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