New HavenForumsGame DiscussionH7 feels like it’s becoming an RDM
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Entropy.
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So what?
If you’d have engaged in good faith, maybe yes, we would have betrayed your trust. But you know, everyone watching would tell that we’re jerks and would be on your side if that actually backfires in an unfun way.
But by engaging expecting bad faith, you essentially created a bad experience, and by giving us an unfun experience that we didn’t sign up for, you risk retaliation of an unhealthy and unfun nature. There’s a chance of course we later find you and decide to actually try to entertain you anyway because we’re nice or interested in you or w/e. But that chance would be much higher if we had fun.
You can’t expect us to react in good faith and a fun way when you’re presuming misbehavior and so acting in bad faith. Obviously once you set a precedent that antag by you means instant combat, well, you can’t blame us if we instantly get you ganked every time you approach, or pre-emptively attack you next full moon to ensure it doesn’t happen again, right? Would you enjoy that? Most of us – certainly the people I like to RP with – instead turn the other cheek and try to focus on the good instead. But it’s totally fair not to.
And why, even? If you really don’t trust us to be fun there, just… Don’t? Go antagonize people you expect will be fun to antagonize. I struggle to conceive what could have been fun for you in breaking into some casual RP, beating people up and leaving. It’s not an RDM, no, but it’s also not a TDM. It’s a collaborative roleplaying game. And yes, you can play that distrustfully and look out for number one, but that’s not fun for anyone and I question the point of doing that in a game where people are liable to kill you for it.
I think you’re a good guy Luka, but good roleplay requires good faith from both ends. The only end you control is you, and it takes one to get the ball rolling. And losing isn’t so bad, it’s a fantastic way, in fact, to learn who is and isn’t fun to lose to. Usually these are the same people who are fun to beat later.
Like, this chat isn’t people going, oh luka is terrible I hate luka let’s pk luka it’s okay if it’s luka. It’s people going, I had x bad experience here, so I am responding in x way. I don’t actually agree with the notion you’ve to RP back if you’re not enjoying it – you really do not. You owe nobody RP in this game. But you know, if someone feels they have to kill you to get you to get lost from them, something has gone very wrong.
I promise people aren’t hoping for you to get in more trouble and quit or anything, they’re hoping you learn, get better so they can have a better experience with you. You don’t come across like an ass, so it just feels like a waste. I’d love to have fun with you in a healthy way, and I think most feel that way. And anyone who does keep a grudge and come at your throat if you’re interacting in good faith and taking in feedback and trying to be the best werewoof you can be, disengaging from anti-fun, well, there’ll still be an ass then, it just won’t be you.
And yes, if you refuse to let me out of a scene and decide to kill my character for a bad reason, I am going to kill your character in return. I don’t approve of PKing, but I’m not going to let the precedent be set that I’m an easy victim, either.
Okay so just a note where I said. Hey people are gonna kill hostile character they do not know the motives of and are not sure what their response will be. You have just said if you are killed for a reason you find insufficient you will retribution kill. That is why people are like better to kill than gamble.
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