Encounterlogs
Sophies Odd Encounter Sr Ritsuka 241220
In the shadowed, supernatural city of Haven, near Boston, Colton and Sophie find themselves immersed in a troubling situation involving the gangs and supernatural beings that reside within. Their breakfast conversation quickly turns to recent unsettling events, including Elyne's questionable decisions with the bodies from the full moon and the ineffective handling by the Haven Security Department . They deliberate on how to address recent gang activities, possibly connected to the Tsubaki no Tetsu group, which aims to free women from oppressive situations. This group, however, has caused financial losses to the gangs by interrupting their activities, leading them to resort to thefts and robberies to recoup their losses. Colton, concerned about confronting a coworker named Ritsuka, who is involved in the mess, finds himself and Sophie planning to take matters into their own hands to settle the unrest in their city.
Their intervention leads them to the cemetery, the site of a dramatic confrontation where gangs clash over a mausoleum. Colton, putting his werewolf abilities to the test, joins the fray alongside Sophie's hired mercenaries, aiming to dispatch all who disturb the peace. The battle sees Colton unleashing his ferocity on the rival gang members and a snakeman, asserting his dominance and sending a clear message to vacate Haven. Sophie, from the safety of her car, and her team successfully disperse the combatants and begin tracking the fleeing members, hopeful to uncover more about their affiliations and intentions. The day's events leave Haven's supernatural community in a somewhat precarious balance, with the immediate threat quelled but the underlying tensions still simmering beneath the surface.
(Colton's odd encounter(SRRitsuka):SRRitsuka)
[Thu Dec 19 2024]
In Somewhere in Haven
Haven City is a shadowed city nestled at the coast near Boston, Massachusetts. Supernatural beings thrive and struggle under the endless conflict between bustling urban life. To the northwest lies White Oak University, an institution where supernatural study to control their abilities and also features a clinic for not so great experimentation on live people. But the university tends to draw both humans and supernaturals alike. The city is surrounded by endless forests that cover god knows what in its perpetual mist, and a lighthouse still peers and shines over it, guiding people back to a more safe harbor to the city.
It is morning, about 20F(-6C) degrees, and there are a few dark grey stormclouds in the sky.
"I don't know, have you /tried/ chewing them up to make them stop?" Sophie asks Colton, accepting her plate back with ease and grabbing a whole new fork to stab her breakfast with. She rolls her eyes a little at his impatience though, pulling out her phone with her free hand in the meantime. "Yeah, I'll figure out what's going on with all of that. I got a report on it a while ago, but the HSD is being incompetent again, I guess. Do you think they've cleared out the body from in front of the shop yet?" While she chews on her eggs, she shoots off a text to Angela, probably something along the lines of 'yo what gives about this gang shit' - but worded in a better way, of course.
"Fucking Elyne did /something/ with a few of the bodies from the full moon," Colton grumbles, letting out a dissatisfied sigh. "I got the rest into the morgue. The mortician skipped town again, so they're probably going to stay in the freezer for months, then get processed as no foul play and burned in the crematorium. Just another day in Haven kind of shit." He leans against the kitchen island, pursing his lips as he says, "I heard she's a nurse up at White Oak. Ritsuka, I mean. I dunno if she works there full time or whatever, but makes it a little hard to teach a lesson, chewing up or not. I don't wanna lose my job by getting into it with a coworker."
"That's why you hire someone to do it for you," Sophie tells Colton, that amateur in the ways of kneecapping. "Never has to be connected to you." She pops another forkful of scrambled eggs and fried potatoes and juicy meat into her mouth, before sliding the plate back over his way once more, the earlier protests about not wanting to give up a single morsel of food having just been for show, apparently. "It's trafficking related, I think, someone trying to save women, others looking to recoup their losses. Just messy." She clicks her tongue, unimpressed by the means of execution. Grandma would have never.
The raids had been going on for quite a while now, more than two weeks and Sophie's contact certainly proves to be the right source for more information. Beyond of what scouts can find out, that it is a push to free women from difficult situations, someone' phone makes a beep, as a message does return.
Behind all of it appears to be a group that calls itself the Tsubaki no Tetsu, or, in English, the Iron Camellia. It is only loosely tied to the cult Vengeance of Ubaste, and seems to have more leading back to abroad, but how is not currently known at all. In response to the raids and revenue loss, the gangs responded by creating other avenues, robberies, thefts to compensate for it. The truth is a little darker, as it is more along the line of people trying to not disappoint their bosses with telling them 'Yeah we can't make enough, we fucked up, we got money losses'.
Over the course of the two weeks that this problem has existed, the Iron Camellia seems to have relented, with it only having been expected to need about a week. They got extra days in, meaning that since, they've almost entirely cleared themselves out and what is left now is maybe a single or two teams that are more looking at a warehouse at Arkwrights that had been involved with some Egyptian slave trade.
The gangs however continue on, they had found that some of the notable groups did not push back as one had expected and simply continue on, with bosses happy for the extra revenue.
The raids had been going on for quite a while now, more than two weeks and Sophie's contact certainly proves to be the right source for more information. Beyond of what scouts can find out, that it is a push to free women from difficult situations, Sophie's phone makes a beep, as a message does return.
Behind all of it appears to be a group that calls itself the Tsubaki no Tetsu, or, in English, the Iron Camellia. It is only loosely tied to the cult Vengeance of Ubaste, and seems to have more leading back to abroad, but how is not currently known at all. In response to the raids and revenue loss, the gangs responded by creating other avenues, robberies, thefts to compensate for it. The truth is a little darker, as it is more along the line of people trying to not disappoint their bosses with telling them 'Yeah we can't make enough, we fucked up, we got money losses'.
Over the course of the two weeks that this problem has existed, the Iron Camellia seems to have relented, with it only having been expected to need about a week. They got extra days in, meaning that since, they've almost entirely cleared themselves out and what is left now is maybe a single or two teams that are more looking at a warehouse at Arkwrights that had been involved with some Egyptian slave trade.
The gangs however continue on, they had found that some of the notable groups did not push back as one had expected and simply continue on, with bosses happy for the extra revenue.
Wolfing down an impressive amount of scrambled eggs with a single scooping of a fork, Colton shifts aside from the counter to loom over Sophie's shoulder, staring down at the information filtering in from the Wilson's underworld plug.
"A warehouse at the Arkwrights'?" he asks, lifting an eyebrow. "You think that means the cemetery? We can look around. If there are people around, I should be able to sniff them out."
Sophie looks over the newest report with narrowed eyes, chewing very slowly while she thinks, and then reaches up to exhale out a sigh and brush a strand of hair away from her cheek, tucking it neatly behind her ear. "Annoying," she decides, typing out a message in response to Angela: 'Get a team and clear the foreigners out & get the local gangs back in line asap before stuff escalates. Grandma's not gonna be happy. Do you need backup?'
Backup, of course, in this case, is more Colton than her, but hey, she counts as half a person in combat at least. "Think so. You really want to deal with it yourself?" Sophie's more used to leaving it to the plebs.
Reigning in the gangs will take some time, but it is very much the step that had to be taken to allow for them to end. It might be that the Sheriff department was overwhelmed or pre-occupied with something else entirely elsewhere. There is some resistance to it, but Sophie is not just anyone, but someone that is very significant in the underworld.
As for the team tried to be sent to clear out the foreigners, that is something that gets a message sent back to Sophie. 'They are of the professional sort, but they are very elusive.' It really depends on what Sophie ad Colton want to do, as far as the thefts and the monetary losses go, reigning in Haven's underworld is all that it needs. Everything outside of that, is just an extra, or a lesson to be taught and it is up to them to decide how they would like to proceed on it.
Once Angela's hit Sophie back, Colton lets out a grunt and nods his head. He's already got all his gear on him, having planned to go fight that angel-monster lurking around town, but this is just a good a use for them as any. "Yeah," he says. "Let's go handle it ourselves. You can sit in the car and send your bodyguard in with me. I'll go bruise them as far as Sanctuary lets me. If I catch any that've been out of town too long or they've killed someone, something like that, I'll do a little permanent damage to send a message. I'm not planning on trying to recoup all our losses or anything. Just need these fucking guys out of town. I'm too broke for this shit." He sets the now-empty plate of breakfast down in the sink, to be cleaned later (and not by him), then moves for the balcony door, as ever preferring the gravity-assisted method of exiting the apartment block.
Well, it looks like he's made up his mind, then. Sophie reaches down first to poke at her leg, see if she gets any twinges of pain back at her from her injury the day before. Only once she's deemed herself to be free of pain does she find her way off the counter, leaving the plate in the sink set by Colton to be cleaned later (also not by her). "I'll meet you at the cemetery," she tells him, waving him off the balcony and grabbing her gear from the bedroom before she goes down to her car to drive off, using the elevator like a normal person.
Somehow, it does go to the cementery out of all places. Along the drive Sophie's phone does get a few messages about this or that gang that is conceding, gangers getting beaten, some money being transfered in other places from other sources. It is, in fact, the cemetery to where it goes and Colton is the first to pick up on the sound of gunshots being fired off somewhere in the distance under the cover of silencer, and response gunfire that is far louder, unmuted by any tools. Then the clash of metal and physical struggle.
The cemetery itself lies ahead, empty of any of the people that could be considered the innocent kind, mourners and grave-visitors, and there does not seem to be anyone that is quite pre-occupied with any ghost banishing right now.
And it is morning, the skies are clouded grey, but it does not take much to see two different groups of figures between the graves in the far distance. One of the groups is clad largely in black tactical equipment, while the other goes for kevlar clad over tunics, robes, skirts and shawls. The two groups are in a state of combat, with no side winning over the other right now. The group with tunics surround and appear to be defending a mausoleum, with a stone door that lies open. A tall man with a snake for its head stands there, watching the two groups fight with crossed arms.
Sophie comes to park her car on the road leading to the mausoleum, hopefully a safe distance away from stray gunshots, watches the happenings ahead, and then she immediately smacks her head against the steering wheel, exhaling out a deep sigh. "Why is the sheriff's department so incompetent." comes the statement out loud, lacking any inflection of a question posed, and unheard by anyone and everyone involved in this matter. She's just going to put on her bulletproof vest, sit herself right there in the car, and watch Colton rip people apart - and Angela, of course, is going to get here anytime now to help him, even if he definitely doesn't need help from a Stinky Vampire (she's not actually stinky). Sophie is too human and too not looking to get a gunshot in her anytime soon to join in.
Kissing his teeth with disappointment as he sees that only one of the gang members is free, Colton nods his head and shrugs on his armour - a mixture of kevlar cloth and aluminum chain, more meant for supernatural combat than simple shootouts. He leaves his axe and crossbow for now, stepping out of the car and stepping over to pick up some person's poor headstone, pulling it from the earth like a weed. He focuses on the snake-headed man, tucking the headstone in and spinning, spinning, spinning before he launches the stone like a frisbee to scream its way through the air. Of course, it's just a distraction, drawing attention away as the werewolf paths in behind a tunic-clad man and begins to clobber skulls alongside the men he assumes to be Sophie's strike team.
There's a shift, suddenly, as Colton realises all is not as he had assumed; he begins fighting /everyone/ around him.
Sophie respects it.
The stone gets thrown, and it does draw enough to distract from the opposition between the two groups, as they all glance over as the headstone takes to the air and plummets somewhere. It is then, too, that there is a van that drives up, and Sophie's own people take to leave and join her and Colton in whatever equipment that Sophie has prepared for them.
The fleshformed snakeman gets pummeled and smashed, who the fuck expects someone incredibly powerful to suddenly appear over there? Certainly not the snakeman. He is not without retaliation as he scrambles for his khopesh from his hip. "You will not interfere." The robed people are less organized, they keep gunning at the tactical people, at first, and then turn around. Clearly there was a bigger threat behind them now, that being Colton, and there is a moment for Sophie's team to act. The tactical people are more organized, though one of them does let out a loud "Fuck." Then there is quiet talk, something about withdrawing. Maybe one of them gets beaten up on as Colton lets loose, and they try to cover each other up, and one of them does note on Sophie's own armed people and warns the others.
To be fair, Sophie's 'people' consist of her one ever-faithful bodyguard, along with some of the Wilson syndicate members more her grandmother's than her own, if not straight up hired mercs. Money solves all problems. She's definitely not a commander though, really more of an overseer, so she just lets Angela deal with getting the soldiers in order and unleashing hell upon the people waging war right on the goddamn streets (ok maybe not technically a street but it still counts). She just slides low in her seat, and brings her phone up to transmit a message to both Colton and Angela: "See if you can figure out where they're going. Assuming it's Japan, but confirmation is better." That's the sort of thing she should probably know, but she's mostly just observing for the most part, letting Colton beat up anyone who gets within arm's reach, and her allies - armed with Wilson-procured weaponry, much better than that of common thugs, of course - get to sniping at whoever is in range to snipe.
For the most part, Colton's a battering ram of non-lethal blows, providing excess motivation for the people within his reach to not be in said reach - or, ideally, the town - anymore. Punches are pulled to deliver only bruises, with any breaking of bones entirely accidental - except for in one singular case. He slaps that khopesh out of the serpentine man's grip, then stabs the thing cleanly through the man's thigh, narrowly missing the bone. If he'd brought a normal sword like a normal person, it'd be bad enough... but he brought a word with an ungodly curve to it, instead, and he's going to need a lot of medical care before that leg's going to be useful again.
He steps away, leaving the fleshformed man to bleed - and probably scream, which no one should judge him for - on the floor. A bone-deep, bone-shaking growl begins to build in his chest before he belts out, "GET THE FUCK OUT OF MY TOWN!" The sound of it shatters formations and strategy, lacing minds with projected, psychic fear that rides on the reverberations of his voice.
The snakeman lets out a painful groan as the blade is rammed into his thigh, and he most definitely begins to scramble away. The snake-eyes of his first look at Colton with fury, then with fear, then with a mix of fury and terror. He will remember. His people look with terror at Colton before scrambling away into any different direction, though Sophie's team makes it more difficult to accomplish, and some do end up with light wounds that make them stumble. Less than a handful tries to flee into the mausoleum, and then to close the stone door behind them, evidently hoping that it would keep them safer.
As for those with professional training, one of them was in the middle of saying naturalizer when Colton imposes fear onto them. One of them breaks and makes for a dash, out towards a fence on another side of the cemetery. There is a blue van there, probably rented. The others are not less panicked, just more trained. They, too, scramble away, but it is a lot more from cover to cover, and they definitely are not native to Sanctuary. It does not just show in the blue of their aura, but also the implication that they are far more weary of being killed from gunfire by Sophie's people. They cannot be, but that is not what is on their cognitive function, and their flight path is very much towards the blue van, too.
Colton's content to let the warring gangsters drive away in their vans - hell, he takes a couple of the people that had collapsed down and helps them along by throwing them through the gravel and grass. They'll get home, if with a nasty bit of road rash. And if the Moore gets winged by a couple of bullets to send that message, then he takes the shots willingly, growling softly in pain as he watches the hasty departure of the fleeing criminals. He'll dig out any bullets later, when they can't see it. He'd heal eventually.
Sophie is the real hero here, honestly. She sits in her car until most of the commotion has died out, and she lets Angela deal with tracking the van and whatnot while she rolls down the window, peering out at it towards Colton. "You okay?" she asks, definitely not at all concerned. She doesn't offer him a ride back either; no blood on her nice leather seats, thank you.
There is some struggle as Colton takes some of the people and throws them around, though if there is wounds that would be left, they are too minor to matter, even if it is in the case of bullets, and more than not, though some scream as they are tumbled, they must be very very happy when they do get to flee away after such a tumble, one is even pulled in through the mauseoleum doors before they are closed, and the muffled sound of chains being drawn behind it. That place is locked, though it is not like Colton could not just break it open fairly easily.
Regardless, the lessons been given to both.
Sophie's own assets keep track on the blue van. It first drives on out west of Haven, and then it drives off around, into the forest and circles around and then drives on along towards the northeast and is then left, though the people, then dressed in civilian garments, continue on northeast on foot, until they reach a newly constructed and made road. There is still a lot of construction going on there, though the base outline of the buildings are set, and the singular building that is mostly finished, is where they head into. They disappear within the same day, and depending on Sophie's methods, she might learn that they had been pathed out, but not to where.
Their intervention leads them to the cemetery, the site of a dramatic confrontation where gangs clash over a mausoleum. Colton, putting his werewolf abilities to the test, joins the fray alongside Sophie's hired mercenaries, aiming to dispatch all who disturb the peace. The battle sees Colton unleashing his ferocity on the rival gang members and a snakeman, asserting his dominance and sending a clear message to vacate Haven. Sophie, from the safety of her car, and her team successfully disperse the combatants and begin tracking the fleeing members, hopeful to uncover more about their affiliations and intentions. The day's events leave Haven's supernatural community in a somewhat precarious balance, with the immediate threat quelled but the underlying tensions still simmering beneath the surface.
(Colton's odd encounter(SRRitsuka):SRRitsuka)
[Thu Dec 19 2024]
In Somewhere in Haven
Haven City is a shadowed city nestled at the coast near Boston, Massachusetts. Supernatural beings thrive and struggle under the endless conflict between bustling urban life. To the northwest lies White Oak University, an institution where supernatural study to control their abilities and also features a clinic for not so great experimentation on live people. But the university tends to draw both humans and supernaturals alike. The city is surrounded by endless forests that cover god knows what in its perpetual mist, and a lighthouse still peers and shines over it, guiding people back to a more safe harbor to the city.
It is morning, about 20F(-6C) degrees, and there are a few dark grey stormclouds in the sky.
"I don't know, have you /tried/ chewing them up to make them stop?" Sophie asks Colton, accepting her plate back with ease and grabbing a whole new fork to stab her breakfast with. She rolls her eyes a little at his impatience though, pulling out her phone with her free hand in the meantime. "Yeah, I'll figure out what's going on with all of that. I got a report on it a while ago, but the HSD is being incompetent again, I guess. Do you think they've cleared out the body from in front of the shop yet?" While she chews on her eggs, she shoots off a text to Angela, probably something along the lines of 'yo what gives about this gang shit' - but worded in a better way, of course.
"Fucking Elyne did /something/ with a few of the bodies from the full moon," Colton grumbles, letting out a dissatisfied sigh. "I got the rest into the morgue. The mortician skipped town again, so they're probably going to stay in the freezer for months, then get processed as no foul play and burned in the crematorium. Just another day in Haven kind of shit." He leans against the kitchen island, pursing his lips as he says, "I heard she's a nurse up at White Oak. Ritsuka, I mean. I dunno if she works there full time or whatever, but makes it a little hard to teach a lesson, chewing up or not. I don't wanna lose my job by getting into it with a coworker."
"That's why you hire someone to do it for you," Sophie tells Colton, that amateur in the ways of kneecapping. "Never has to be connected to you." She pops another forkful of scrambled eggs and fried potatoes and juicy meat into her mouth, before sliding the plate back over his way once more, the earlier protests about not wanting to give up a single morsel of food having just been for show, apparently. "It's trafficking related, I think, someone trying to save women, others looking to recoup their losses. Just messy." She clicks her tongue, unimpressed by the means of execution. Grandma would have never.
The raids had been going on for quite a while now, more than two weeks and Sophie's contact certainly proves to be the right source for more information. Beyond of what scouts can find out, that it is a push to free women from difficult situations, someone' phone makes a beep, as a message does return.
Behind all of it appears to be a group that calls itself the Tsubaki no Tetsu, or, in English, the Iron Camellia. It is only loosely tied to the cult Vengeance of Ubaste, and seems to have more leading back to abroad, but how is not currently known at all. In response to the raids and revenue loss, the gangs responded by creating other avenues, robberies, thefts to compensate for it. The truth is a little darker, as it is more along the line of people trying to not disappoint their bosses with telling them 'Yeah we can't make enough, we fucked up, we got money losses'.
Over the course of the two weeks that this problem has existed, the Iron Camellia seems to have relented, with it only having been expected to need about a week. They got extra days in, meaning that since, they've almost entirely cleared themselves out and what is left now is maybe a single or two teams that are more looking at a warehouse at Arkwrights that had been involved with some Egyptian slave trade.
The gangs however continue on, they had found that some of the notable groups did not push back as one had expected and simply continue on, with bosses happy for the extra revenue.
The raids had been going on for quite a while now, more than two weeks and Sophie's contact certainly proves to be the right source for more information. Beyond of what scouts can find out, that it is a push to free women from difficult situations, Sophie's phone makes a beep, as a message does return.
Behind all of it appears to be a group that calls itself the Tsubaki no Tetsu, or, in English, the Iron Camellia. It is only loosely tied to the cult Vengeance of Ubaste, and seems to have more leading back to abroad, but how is not currently known at all. In response to the raids and revenue loss, the gangs responded by creating other avenues, robberies, thefts to compensate for it. The truth is a little darker, as it is more along the line of people trying to not disappoint their bosses with telling them 'Yeah we can't make enough, we fucked up, we got money losses'.
Over the course of the two weeks that this problem has existed, the Iron Camellia seems to have relented, with it only having been expected to need about a week. They got extra days in, meaning that since, they've almost entirely cleared themselves out and what is left now is maybe a single or two teams that are more looking at a warehouse at Arkwrights that had been involved with some Egyptian slave trade.
The gangs however continue on, they had found that some of the notable groups did not push back as one had expected and simply continue on, with bosses happy for the extra revenue.
Wolfing down an impressive amount of scrambled eggs with a single scooping of a fork, Colton shifts aside from the counter to loom over Sophie's shoulder, staring down at the information filtering in from the Wilson's underworld plug.
"A warehouse at the Arkwrights'?" he asks, lifting an eyebrow. "You think that means the cemetery? We can look around. If there are people around, I should be able to sniff them out."
Sophie looks over the newest report with narrowed eyes, chewing very slowly while she thinks, and then reaches up to exhale out a sigh and brush a strand of hair away from her cheek, tucking it neatly behind her ear. "Annoying," she decides, typing out a message in response to Angela: 'Get a team and clear the foreigners out & get the local gangs back in line asap before stuff escalates. Grandma's not gonna be happy. Do you need backup?'
Backup, of course, in this case, is more Colton than her, but hey, she counts as half a person in combat at least. "Think so. You really want to deal with it yourself?" Sophie's more used to leaving it to the plebs.
Reigning in the gangs will take some time, but it is very much the step that had to be taken to allow for them to end. It might be that the Sheriff department was overwhelmed or pre-occupied with something else entirely elsewhere. There is some resistance to it, but Sophie is not just anyone, but someone that is very significant in the underworld.
As for the team tried to be sent to clear out the foreigners, that is something that gets a message sent back to Sophie. 'They are of the professional sort, but they are very elusive.' It really depends on what Sophie ad Colton want to do, as far as the thefts and the monetary losses go, reigning in Haven's underworld is all that it needs. Everything outside of that, is just an extra, or a lesson to be taught and it is up to them to decide how they would like to proceed on it.
Once Angela's hit Sophie back, Colton lets out a grunt and nods his head. He's already got all his gear on him, having planned to go fight that angel-monster lurking around town, but this is just a good a use for them as any. "Yeah," he says. "Let's go handle it ourselves. You can sit in the car and send your bodyguard in with me. I'll go bruise them as far as Sanctuary lets me. If I catch any that've been out of town too long or they've killed someone, something like that, I'll do a little permanent damage to send a message. I'm not planning on trying to recoup all our losses or anything. Just need these fucking guys out of town. I'm too broke for this shit." He sets the now-empty plate of breakfast down in the sink, to be cleaned later (and not by him), then moves for the balcony door, as ever preferring the gravity-assisted method of exiting the apartment block.
Well, it looks like he's made up his mind, then. Sophie reaches down first to poke at her leg, see if she gets any twinges of pain back at her from her injury the day before. Only once she's deemed herself to be free of pain does she find her way off the counter, leaving the plate in the sink set by Colton to be cleaned later (also not by her). "I'll meet you at the cemetery," she tells him, waving him off the balcony and grabbing her gear from the bedroom before she goes down to her car to drive off, using the elevator like a normal person.
Somehow, it does go to the cementery out of all places. Along the drive Sophie's phone does get a few messages about this or that gang that is conceding, gangers getting beaten, some money being transfered in other places from other sources. It is, in fact, the cemetery to where it goes and Colton is the first to pick up on the sound of gunshots being fired off somewhere in the distance under the cover of silencer, and response gunfire that is far louder, unmuted by any tools. Then the clash of metal and physical struggle.
The cemetery itself lies ahead, empty of any of the people that could be considered the innocent kind, mourners and grave-visitors, and there does not seem to be anyone that is quite pre-occupied with any ghost banishing right now.
And it is morning, the skies are clouded grey, but it does not take much to see two different groups of figures between the graves in the far distance. One of the groups is clad largely in black tactical equipment, while the other goes for kevlar clad over tunics, robes, skirts and shawls. The two groups are in a state of combat, with no side winning over the other right now. The group with tunics surround and appear to be defending a mausoleum, with a stone door that lies open. A tall man with a snake for its head stands there, watching the two groups fight with crossed arms.
Sophie comes to park her car on the road leading to the mausoleum, hopefully a safe distance away from stray gunshots, watches the happenings ahead, and then she immediately smacks her head against the steering wheel, exhaling out a deep sigh. "Why is the sheriff's department so incompetent." comes the statement out loud, lacking any inflection of a question posed, and unheard by anyone and everyone involved in this matter. She's just going to put on her bulletproof vest, sit herself right there in the car, and watch Colton rip people apart - and Angela, of course, is going to get here anytime now to help him, even if he definitely doesn't need help from a Stinky Vampire (she's not actually stinky). Sophie is too human and too not looking to get a gunshot in her anytime soon to join in.
Kissing his teeth with disappointment as he sees that only one of the gang members is free, Colton nods his head and shrugs on his armour - a mixture of kevlar cloth and aluminum chain, more meant for supernatural combat than simple shootouts. He leaves his axe and crossbow for now, stepping out of the car and stepping over to pick up some person's poor headstone, pulling it from the earth like a weed. He focuses on the snake-headed man, tucking the headstone in and spinning, spinning, spinning before he launches the stone like a frisbee to scream its way through the air. Of course, it's just a distraction, drawing attention away as the werewolf paths in behind a tunic-clad man and begins to clobber skulls alongside the men he assumes to be Sophie's strike team.
There's a shift, suddenly, as Colton realises all is not as he had assumed; he begins fighting /everyone/ around him.
Sophie respects it.
The stone gets thrown, and it does draw enough to distract from the opposition between the two groups, as they all glance over as the headstone takes to the air and plummets somewhere. It is then, too, that there is a van that drives up, and Sophie's own people take to leave and join her and Colton in whatever equipment that Sophie has prepared for them.
The fleshformed snakeman gets pummeled and smashed, who the fuck expects someone incredibly powerful to suddenly appear over there? Certainly not the snakeman. He is not without retaliation as he scrambles for his khopesh from his hip. "You will not interfere." The robed people are less organized, they keep gunning at the tactical people, at first, and then turn around. Clearly there was a bigger threat behind them now, that being Colton, and there is a moment for Sophie's team to act. The tactical people are more organized, though one of them does let out a loud "Fuck." Then there is quiet talk, something about withdrawing. Maybe one of them gets beaten up on as Colton lets loose, and they try to cover each other up, and one of them does note on Sophie's own armed people and warns the others.
To be fair, Sophie's 'people' consist of her one ever-faithful bodyguard, along with some of the Wilson syndicate members more her grandmother's than her own, if not straight up hired mercs. Money solves all problems. She's definitely not a commander though, really more of an overseer, so she just lets Angela deal with getting the soldiers in order and unleashing hell upon the people waging war right on the goddamn streets (ok maybe not technically a street but it still counts). She just slides low in her seat, and brings her phone up to transmit a message to both Colton and Angela: "See if you can figure out where they're going. Assuming it's Japan, but confirmation is better." That's the sort of thing she should probably know, but she's mostly just observing for the most part, letting Colton beat up anyone who gets within arm's reach, and her allies - armed with Wilson-procured weaponry, much better than that of common thugs, of course - get to sniping at whoever is in range to snipe.
For the most part, Colton's a battering ram of non-lethal blows, providing excess motivation for the people within his reach to not be in said reach - or, ideally, the town - anymore. Punches are pulled to deliver only bruises, with any breaking of bones entirely accidental - except for in one singular case. He slaps that khopesh out of the serpentine man's grip, then stabs the thing cleanly through the man's thigh, narrowly missing the bone. If he'd brought a normal sword like a normal person, it'd be bad enough... but he brought a word with an ungodly curve to it, instead, and he's going to need a lot of medical care before that leg's going to be useful again.
He steps away, leaving the fleshformed man to bleed - and probably scream, which no one should judge him for - on the floor. A bone-deep, bone-shaking growl begins to build in his chest before he belts out, "GET THE FUCK OUT OF MY TOWN!" The sound of it shatters formations and strategy, lacing minds with projected, psychic fear that rides on the reverberations of his voice.
The snakeman lets out a painful groan as the blade is rammed into his thigh, and he most definitely begins to scramble away. The snake-eyes of his first look at Colton with fury, then with fear, then with a mix of fury and terror. He will remember. His people look with terror at Colton before scrambling away into any different direction, though Sophie's team makes it more difficult to accomplish, and some do end up with light wounds that make them stumble. Less than a handful tries to flee into the mausoleum, and then to close the stone door behind them, evidently hoping that it would keep them safer.
As for those with professional training, one of them was in the middle of saying naturalizer when Colton imposes fear onto them. One of them breaks and makes for a dash, out towards a fence on another side of the cemetery. There is a blue van there, probably rented. The others are not less panicked, just more trained. They, too, scramble away, but it is a lot more from cover to cover, and they definitely are not native to Sanctuary. It does not just show in the blue of their aura, but also the implication that they are far more weary of being killed from gunfire by Sophie's people. They cannot be, but that is not what is on their cognitive function, and their flight path is very much towards the blue van, too.
Colton's content to let the warring gangsters drive away in their vans - hell, he takes a couple of the people that had collapsed down and helps them along by throwing them through the gravel and grass. They'll get home, if with a nasty bit of road rash. And if the Moore gets winged by a couple of bullets to send that message, then he takes the shots willingly, growling softly in pain as he watches the hasty departure of the fleeing criminals. He'll dig out any bullets later, when they can't see it. He'd heal eventually.
Sophie is the real hero here, honestly. She sits in her car until most of the commotion has died out, and she lets Angela deal with tracking the van and whatnot while she rolls down the window, peering out at it towards Colton. "You okay?" she asks, definitely not at all concerned. She doesn't offer him a ride back either; no blood on her nice leather seats, thank you.
There is some struggle as Colton takes some of the people and throws them around, though if there is wounds that would be left, they are too minor to matter, even if it is in the case of bullets, and more than not, though some scream as they are tumbled, they must be very very happy when they do get to flee away after such a tumble, one is even pulled in through the mauseoleum doors before they are closed, and the muffled sound of chains being drawn behind it. That place is locked, though it is not like Colton could not just break it open fairly easily.
Regardless, the lessons been given to both.
Sophie's own assets keep track on the blue van. It first drives on out west of Haven, and then it drives off around, into the forest and circles around and then drives on along towards the northeast and is then left, though the people, then dressed in civilian garments, continue on northeast on foot, until they reach a newly constructed and made road. There is still a lot of construction going on there, though the base outline of the buildings are set, and the singular building that is mostly finished, is where they head into. They disappear within the same day, and depending on Sophie's methods, she might learn that they had been pathed out, but not to where.