Gameplay
Levels: 0, 1, 2
Requirements : Rank 1 requires Demigod Warrior 1, and Dual Aspects with Aspects of Night
Rank 2 requires Demigod Warrior 2, and Dual Aspects with Aspects of Night
[Rank One]:
MessengerAspect : Self-target; move 150% faster for two rounds.
Roleplay : You can make yourself unusually swift for a dozen seconds or so.
SunAspect : Self-target; take 20% less melee damage but 20% more ranged damage for two rounds.
Roleplay : You can make your body give off a radiant solar light for a dozen seconds or so.
[Rank Two]:
WarriorAspect : Self-target; inflict 25% more melee damage but 25% less ranged damage.
Roleplay : You can gain the knowledge of a veteran warrior for a dozen or so seconds, sacrificing some of your knowledge of ranged combat in the process.
SmithAspect : Self-target; limits the amount of damage you can take per round to 80, with any remaining being converted to stagger.
Roleplay : You can make your skin as hard as wood for a dozen or so seconds.
HealerAspect : Self-target; do more damage to enemies whose defense is above 50%, but up to 50% less to those below it.
Roleplay : You can gain an expert understanding of the biology of healthy creatures, allowing you to much more accurately predict their actions and injure them for a dozen or so seconds, but sacrifice some of your understanding of injured ones to do so.
Demigods can choose one ability to double it's effectiveness by using change divinefocus (aspect) to select their focus.
Note that the selection of a divine focus is permanent.
[Last edited March 24, 2022]
Aspects Of Day
Levels: 0, 1, 2
Requirements : Rank 1 requires Demigod Warrior 1, and Dual Aspects with Aspects of Night
Rank 2 requires Demigod Warrior 2, and Dual Aspects with Aspects of Night
[Rank One]:
MessengerAspect : Self-target; move 150% faster for two rounds.
Roleplay : You can make yourself unusually swift for a dozen seconds or so.
SunAspect : Self-target; take 20% less melee damage but 20% more ranged damage for two rounds.
Roleplay : You can make your body give off a radiant solar light for a dozen seconds or so.
[Rank Two]:
WarriorAspect : Self-target; inflict 25% more melee damage but 25% less ranged damage.
Roleplay : You can gain the knowledge of a veteran warrior for a dozen or so seconds, sacrificing some of your knowledge of ranged combat in the process.
SmithAspect : Self-target; limits the amount of damage you can take per round to 80, with any remaining being converted to stagger.
Roleplay : You can make your skin as hard as wood for a dozen or so seconds.
HealerAspect : Self-target; do more damage to enemies whose defense is above 50%, but up to 50% less to those below it.
Roleplay : You can gain an expert understanding of the biology of healthy creatures, allowing you to much more accurately predict their actions and injure them for a dozen or so seconds, but sacrifice some of your understanding of injured ones to do so.
Demigods can choose one ability to double it's effectiveness by using change divinefocus (aspect) to select their focus.
Note that the selection of a divine focus is permanent.
[Last edited March 24, 2022]