Gameplay
Type: Defensive
Mundane Defenses Cap: 25 + Combat Focus times 5
HP Cap: T1: 200, T2: 250, T3:350, T4:500, T5:750
This discipline covers the use of modern shields that are designed
specifically to counter act gunfire. Due to the large size of shields
anyone attempting to use them who didn't have them out at the start of the
fight will suffer debuffs.
Note: With shields, your 'shield' armor must be exposed.
Takes 80% damage from Shotguns.
Takes 90% damage from Rifles, Carbines and Pistols.
Takes 90% damage From Melee weapons, Bows, Thrown Weapons and Spearguns
Takes 90% damage from grappling attacks.
Takes 80% damage from sorcery.
Ballistic Shields
Type: Defensive
Mundane Defenses Cap: 25 + Combat Focus times 5
HP Cap: T1: 200, T2: 250, T3:350, T4:500, T5:750
This discipline covers the use of modern shields that are designed
specifically to counter act gunfire. Due to the large size of shields
anyone attempting to use them who didn't have them out at the start of the
fight will suffer debuffs.
Note: With shields, your 'shield' armor must be exposed.
Takes 80% damage from Shotguns.
Takes 90% damage from Rifles, Carbines and Pistols.
Takes 90% damage From Melee weapons, Bows, Thrown Weapons and Spearguns
Takes 90% damage from grappling attacks.
Takes 80% damage from sorcery.