Gameplay
Syntax: attack (target) knockout
bind (target)
untie (target)
execute (target)
behead (target)
force (target) (actions)
drag (target)
carry (target)
wound (target) (Mild/Severe/Critical) (Wound String)
mark (target) (message)
wake (target)
blindfold (target)
gag (target)
maim (target) (message)
scar (target) (location) (message)
brand (target) (location) (message)
victimdescribe (target)
desclock (target)
abduct (person)
It is possible in haven to take enemies prisoner instead of simply killing
them, when a PC has run out of defense a melee range attack can be used with
attack (person) knockout or simply knockout (person). This attack has a 1
in three chance of success and will knock the target out for half an hour.
While knocked out the target can be tied up with the bind command which will
permanently lock them into a helpless state until someone else unties them.
When someone is helpless, either through being bound or unconscious they can
be moved around regardless of their permission by using drag or carry
commands, or in the case of traveling or cars by including their name after
the destination.
They also cannot move around on their own, or communicate with their phone.
Several other commands also become usable on them.
Execute will kill a captive.
Wound will let you inflict a certain level of wound on your target, you can
also add a message that will appear when people look at them until that
wound has healed.
Mark will let you put a temporary message that will appear when people
look at them for a while afterwards.
Force will allow you to do other things such as change their clothes or
appearance, rob them or turn them into a vampire/werewolf.
Abduct can be used in a room where a player has logged off and if successful
will bring their unconscious body back into the game where it can be
interacted with. See help abduct.
Capturing
Syntax: attack (target) knockout
bind (target)
untie (target)
execute (target)
behead (target)
force (target) (actions)
drag (target)
carry (target)
wound (target) (Mild/Severe/Critical) (Wound String)
mark (target) (message)
wake (target)
blindfold (target)
gag (target)
maim (target) (message)
scar (target) (location) (message)
brand (target) (location) (message)
victimdescribe (target)
desclock (target)
abduct (person)
It is possible in haven to take enemies prisoner instead of simply killing
them, when a PC has run out of defense a melee range attack can be used with
attack (person) knockout or simply knockout (person). This attack has a 1
in three chance of success and will knock the target out for half an hour.
While knocked out the target can be tied up with the bind command which will
permanently lock them into a helpless state until someone else unties them.
When someone is helpless, either through being bound or unconscious they can
be moved around regardless of their permission by using drag or carry
commands, or in the case of traveling or cars by including their name after
the destination.
They also cannot move around on their own, or communicate with their phone.
Several other commands also become usable on them.
Execute will kill a captive.
Wound will let you inflict a certain level of wound on your target, you can
also add a message that will appear when people look at them until that
wound has healed.
Mark will let you put a temporary message that will appear when people
look at them for a while afterwards.
Force will allow you to do other things such as change their clothes or
appearance, rob them or turn them into a vampire/werewolf.
Abduct can be used in a room where a player has logged off and if successful
will bring their unconscious body back into the game where it can be
interacted with. See help abduct.