Gameplay
Syntax: Cauterize (own name)
If a character has been turned to a werewolf, using this command allows the
change to be stopped at a cost of 1000 karma.
It also severely wounds the character, the wound and karma cost is applied
even if the char using the command would not actually turn into a werewolf.
Cauterize
Syntax: Cauterize (own name)
If a character has been turned to a werewolf, using this command allows the
change to be stopped at a cost of 1000 karma.
It also severely wounds the character, the wound and karma cost is applied
even if the char using the command would not actually turn into a werewolf.