Gameplay
Syntax: Channelpositive (target)
This is a combat ability available to arcanists, it doesn't have a cooldown
and can be used every round. It channels positive mystical energy into
them, meaning any follow up buffs will be stronger or last longer. However
it also channels 1/3rd as much negative energy into them, increasing the
power of debuffs. Whenever a target is hit by a debuff their remaining
positive energy is halved, and whenever hit by a buff their remaining
negative energy is halved. Channelpositive is more powerful when a target
is at lower defense and does relatively little for characters at high levels
of defense.
Channelpositive
Syntax: Channelpositive (target)
This is a combat ability available to arcanists, it doesn't have a cooldown
and can be used every round. It channels positive mystical energy into
them, meaning any follow up buffs will be stronger or last longer. However
it also channels 1/3rd as much negative energy into them, increasing the
power of debuffs. Whenever a target is hit by a debuff their remaining
positive energy is halved, and whenever hit by a buff their remaining
negative energy is halved. Channelpositive is more powerful when a target
is at lower defense and does relatively little for characters at high levels
of defense.