Gameplay
Conditions are things which SRs can place on players for
the duration of a scene, a limited period of time and/or
until cured.
Current conditions are:
-Weaken
This condition will lower a player's disciplines by 30%, useful
in situations where a PC may have been cursed or fallen sick
etc.
-Noheal
This condition will stop a player's defense from regenerating,
useful in situations such as during survival oriented scenes.
-Nomove
This condition will stop a player from being able to use the
travel command, useful when your PCs should be stuck in a small
area.
-Localmove
This condition will stop a player from being able to travel to
non-adjacent rooms, useful for when your PCs should be stuck
in a smallish area.
Cure?
Conditions
Conditions are things which SRs can place on players for
the duration of a scene, a limited period of time and/or
until cured.
Current conditions are:
-Weaken
This condition will lower a player's disciplines by 30%, useful
in situations where a PC may have been cursed or fallen sick
etc.
-Noheal
This condition will stop a player's defense from regenerating,
useful in situations such as during survival oriented scenes.
-Nomove
This condition will stop a player from being able to use the
travel command, useful when your PCs should be stuck in a small
area.
-Localmove
This condition will stop a player from being able to travel to
non-adjacent rooms, useful for when your PCs should be stuck
in a smallish area.
See Also
InflictCure?