Gameplay
Cover is generally only found in operations, but can also be summoned by
natural magic mancers.
When in the same location as cover you will only take 10% damage from ranged
attacks, and will take half damage from AOE splash.
You will also be unable to protect other people in the same cover location
however.
Armorpiercing rounds do 60% damage to those in cover.
If you have not taken damage for some time and are in cover your defenses
will regenerate.
Cover generally has 550 defense.
Cover
Cover is generally only found in operations, but can also be summoned by
natural magic mancers.
When in the same location as cover you will only take 10% damage from ranged
attacks, and will take half damage from AOE splash.
You will also be unable to protect other people in the same cover location
however.
Armorpiercing rounds do 60% damage to those in cover.
If you have not taken damage for some time and are in cover your defenses
will regenerate.
Cover generally has 550 defense.