Gameplay
Fast combat occurs any time there are NPCs involved in the fight except when;
the NPCs are controlled by a SR, or when the NPCs are the minions of a PC.
In fast combat each time you use the attack command it creates a 12 second
delay before you can use it again, attempting to do so will put the command
into a buffer, where it will then automatically be used when the timer expires.
Move is on its own 12 second timer which works in the same way with its own
buffer.
You can type autofire, to set a toggle which will make you
automatically repeat your last attack when available as long as it
was successful.
Fast Combat
Fast combat occurs any time there are NPCs involved in the fight except when;
the NPCs are controlled by a SR, or when the NPCs are the minions of a PC.
In fast combat each time you use the attack command it creates a 12 second
delay before you can use it again, attempting to do so will put the command
into a buffer, where it will then automatically be used when the timer expires.
Move is on its own 12 second timer which works in the same way with its own
buffer.
You can type autofire, to set a toggle which will make you
automatically repeat your last attack when available as long as it
was successful.