Gameplay
The Hand has three subfactions: the Peacekeeping Hand, who form the bulk of the Hand's brutal, largely-supernatural military strength; the Whispering Hand, who are the Hand's covert operatives; and the Whispering Hand, who deal with politicians and the public in general.
[Peacekeeping Hand]:
The Peacekeepers are the Hand's soldiers, guards and police, called upon whenever martial might is required. They are structured similarly to a Roman legion and are the division in which humans are the least likely to be found. The Hand doesn't rely on martial force as much as the other factions, but when they do their policy is to ensure their opponent never wants to fight them again - as such the Peacekeepers usually display extreme brutality when deployed in battle.
Common Allies : Other Hand groups, the Vampire Court of New York
Common Enemies: Order/Temple/Keepers, occasionally other Hand groups
Prefers : Higher ranked Hand members, supernaturals
Typical Tasks : Protecting important members of the Hand, protecting important locations or objects of the Hand, investigating supernatural crime, destroying or hurting the Hand's enemies
[Shadow Hand]:
The Shadows are the Hand's covert operatives; they handle assassinations, espionage, spying, and researching as well as R&D for technological and magical creations. Their exact numbers aren't well known, and they pride themselves on being able to reach anyone anywhere and knowing every secret that's worth knowing. An extremely technologically-advanced group, the Shadows are believed to have the world's most powerful supercomputer in one of their hidden facilities.
Common Allies : Other Hand groups, criminal subfactions, CIA
Common Enemies: FBI, Order/Temple/Keepers
Prefers : Higher ranked Hand members
Typical Tasks : Spying on a target, acquiring intelligence, planting evidence, assassination, theft, research, weapons development
[Whispering Hand]:
The Whisperers are the Hand's public face; they are its diplomats, PR agents, advertising executives, and politicians. They are dedicated to influencing the world at large to serve the agenda of the Hand, as well as handling relations with other groups. Those groups might be supernatural ones, or natural ones relating to the Hand through one of their many corporate fronts, the largest and most well-known of which is Coretech Industries.
Common Allies : Other Hand groups, FBI, Rushell Industries, Tyrell Corp
Common Enemies: Order/Temple/Keepers, the Aquarian Guard, the New World Movement
Prefers : Higher ranked Hand members
Typical Tasks : Influencing elections, influencing politicians, influencing business, hosting parties, charity work, acquiring business, making a profit, diplomacy
[Last edited November 20, 2022]
Hand Subfactions
The Hand has three subfactions: the Peacekeeping Hand, who form the bulk of the Hand's brutal, largely-supernatural military strength; the Whispering Hand, who are the Hand's covert operatives; and the Whispering Hand, who deal with politicians and the public in general.
[Peacekeeping Hand]:
The Peacekeepers are the Hand's soldiers, guards and police, called upon whenever martial might is required. They are structured similarly to a Roman legion and are the division in which humans are the least likely to be found. The Hand doesn't rely on martial force as much as the other factions, but when they do their policy is to ensure their opponent never wants to fight them again - as such the Peacekeepers usually display extreme brutality when deployed in battle.
Common Allies : Other Hand groups, the Vampire Court of New York
Common Enemies: Order/Temple/Keepers, occasionally other Hand groups
Prefers : Higher ranked Hand members, supernaturals
Typical Tasks : Protecting important members of the Hand, protecting important locations or objects of the Hand, investigating supernatural crime, destroying or hurting the Hand's enemies
[Shadow Hand]:
The Shadows are the Hand's covert operatives; they handle assassinations, espionage, spying, and researching as well as R&D for technological and magical creations. Their exact numbers aren't well known, and they pride themselves on being able to reach anyone anywhere and knowing every secret that's worth knowing. An extremely technologically-advanced group, the Shadows are believed to have the world's most powerful supercomputer in one of their hidden facilities.
Common Allies : Other Hand groups, criminal subfactions, CIA
Common Enemies: FBI, Order/Temple/Keepers
Prefers : Higher ranked Hand members
Typical Tasks : Spying on a target, acquiring intelligence, planting evidence, assassination, theft, research, weapons development
[Whispering Hand]:
The Whisperers are the Hand's public face; they are its diplomats, PR agents, advertising executives, and politicians. They are dedicated to influencing the world at large to serve the agenda of the Hand, as well as handling relations with other groups. Those groups might be supernatural ones, or natural ones relating to the Hand through one of their many corporate fronts, the largest and most well-known of which is Coretech Industries.
Common Allies : Other Hand groups, FBI, Rushell Industries, Tyrell Corp
Common Enemies: Order/Temple/Keepers, the Aquarian Guard, the New World Movement
Prefers : Higher ranked Hand members
Typical Tasks : Influencing elections, influencing politicians, influencing business, hosting parties, charity work, acquiring business, making a profit, diplomacy
[Last edited November 20, 2022]