\ Haven:Mist and Shadow Gameplay/Life Force
Gameplay

Life Force


Life force represents your character's overall health and vitality.
Almost everything is affected by life force, it makes you do more damage in
combat and take less, it improves the powers of your spells, it makes you
look more attractive, it improves your influence pools and it makes you earn
more money. It is represented as a value out of 100% and will every day
move closer towards 100%.

Characters can lose lifeforce by being wounded, harvested or fed upon by
vampires or psychic predators. They can also expend it to power magical
objects or spells or some other supernatural abilities.

Character's physically older than 60 have reduced lifeforce, as do
vampires in the daytime, supernaturals without either sanctuary protection
or a strong society, those who engage in more dream sex than real sex and
maimed characters.

Characters with a demonic pact who have not engaged in much antagonism will
have lower life force, as will those with a relic who've lost their relic,
exsanguinating vampires who haven't exsanguinated anyone in some time and
lunacy embracing werewolves who haven't roamed free under the full moon in
some time.

Werewolves in general have higher life force on the full moon unless they
drug themselves, and lower on the new moon.

Life force can go above 100% through supernatural means.

Tier 2 characters who are not in a society and not vassled have a 3 percent penalty.

Tier 3 characters who are notin a society or vassled havea 10 percent penalty.

If a character is taken below 75% life force they may pass out for a time, or if taken below 60% may even die.

See Also

Monstrosity