Gameplay
Levels: 0, 2
Requirements: Fae Knight 3, Primal 3, or Higher Power.
This stat unlocks the monstrous size for shifters. Representing animals vastly larger than their normal natural equivalents. Monstrous size animals have the same costs as large animals, but gain 150% of base defence and offence instead. They cannot enter indoor buildings however and can be seen from a long way away.
Also gives +5 to animal shapeshifting pools to a minimum of 15.
Monstrous Shifting
Levels: 0, 2
Requirements: Fae Knight 3, Primal 3, or Higher Power.
This stat unlocks the monstrous size for shifters. Representing animals vastly larger than their normal natural equivalents. Monstrous size animals have the same costs as large animals, but gain 150% of base defence and offence instead. They cannot enter indoor buildings however and can be seen from a long way away.
Also gives +5 to animal shapeshifting pools to a minimum of 15.