Gameplay
Type: Defensive
Supernatural Defenses Cap: Tier 2:10, 3:20, 4:50, 5:100
HP Cap: T1: 200, T2: 250, T3:350, T4:500, T5:750
This discipline represents someone's ability to shrug off damage that would
cause problematic wounds for normal humans.
Take 90% damage from rifles, carbines and pistols.
Take 90% damage from spears, blunt weapons, bows and animal attacks.
Take 80% damage from Knives, Thrown weapons, spearguns.
Take 80% damage from striking or grappling attacks.
Natural Toughness
Type: Defensive
Supernatural Defenses Cap: Tier 2:10, 3:20, 4:50, 5:100
HP Cap: T1: 200, T2: 250, T3:350, T4:500, T5:750
This discipline represents someone's ability to shrug off damage that would
cause problematic wounds for normal humans.
Take 90% damage from rifles, carbines and pistols.
Take 90% damage from spears, blunt weapons, bows and animal attacks.
Take 80% damage from Knives, Thrown weapons, spearguns.
Take 80% damage from striking or grappling attacks.