Gameplay
Syntax: possess (person)
Syntax: force (target) (action)
Syntax: private (target) (message)
Possession is a special function of ghosts which allows them to inhabit the body
of other characters. When possessing another character, a ghost will be
undetectable unless a character with clairvoyance or perception looks at the
possessed. Characters with clairvoyance 2 will always detect the presence of a
ghost, but those with clairvoyance 1 or perception will only have a chance to
notice. Characters who are possessed will feel slightly colder to the touch.
A ghost will be carried around to wherever the possessed character ventures and
in this way enter some areas that they could not otherwise enter. They also
gain the ability to use the force command as a manifestation power to overpower
their vessel momentarily and can send private emotes to their vessel without
cost. Neither the ghost's name or the privately tag will appear in these
messages facilitating a more haunting experience.
Ghosts cannot be used to possess and force people to remove sanctuary by
speaking the words to do so.
Possession
Syntax: possess (person)
Syntax: force (target) (action)
Syntax: private (target) (message)
Possession is a special function of ghosts which allows them to inhabit the body
of other characters. When possessing another character, a ghost will be
undetectable unless a character with clairvoyance or perception looks at the
possessed. Characters with clairvoyance 2 will always detect the presence of a
ghost, but those with clairvoyance 1 or perception will only have a chance to
notice. Characters who are possessed will feel slightly colder to the touch.
A ghost will be carried around to wherever the possessed character ventures and
in this way enter some areas that they could not otherwise enter. They also
gain the ability to use the force command as a manifestation power to overpower
their vessel momentarily and can send private emotes to their vessel without
cost. Neither the ghost's name or the privately tag will appear in these
messages facilitating a more haunting experience.
Ghosts cannot be used to possess and force people to remove sanctuary by
speaking the words to do so.